Difference between revisions of "+2 Starter Quarterstaff"

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(Created page with "{{Template:Weapon |name = +2 Starter Quarterstaff |type = Quarterstaff |minlevel = 4 |absoluteminlevel = |binding = btcoa |proficiency = Simple |basedamagerating = 5.78 |damage = {{Dice||1|6||2}} |damagetype = {{DamageType|Bludgeon|Magic}} |critprofile = {{ItemCritProfile||2}} |attackmod = {{WeaponMod|STR}} |damagemod = {{WeaponMod|STR}} |enchantments = * {{EnhancementBonus|2}} * {{Elemental|Electricity||1||Shock}} * {{Starter}} |description = A long,...")
 
 
Line 17: Line 17:
* {{Starter}}
* {{Starter}}
|description = A long, stout staff used as a simple weapon. Often favored by wizards or common folk.
|description = A long, stout staff used as a simple weapon. Often favored by wizards or common folk.
|droplocation = {{DropLocation|The Voyage|End Reward}}
|droplocation = {{DropLocation|The Voyage|End Reward||Veteran Status II}}
|material = Wood
|material = Wood
|hardness = 13
|hardness = 13

Latest revision as of 22:28, 18 November 2023

+2 Starter Quarterstaff Icon.png

+2 Starter Quarterstaff
Quarterstaff
Simple Weapon Proficiency

Minimum Level: 4
Bound to Character on Acquire
Base DamageGreyQuestion.png: 5.78
Damage: 1d6+2
Damage Types: Bludgeon, Magic
Critical Roll: 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +2 Enhancement Bonus: Weapons and Shields: +2 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +2 enhancement bonus to Armor Class.
  • Shock: This weapon is sheathed in Electricity. The weapon deals an additional 1d6 Electricity damage each hit.
  • Starter: Starter equipment cannot be traded, sold, or crafted.

Material: This item is made out of: Wood
Hardness: 13 Durability: 110

A long, stout staff used as a simple weapon. Often favored by wizards or common folk.
Base Value: 1 Copper 4 lbs
+2 Starter Quarterstaff.png
Where To Find: The Voyage (Veteran Status II), End Reward