Difference between revisions of "Reactive Heal"
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MNDeveloper (talk | contribs) (Created page with "{{EnhItem |name=Reactive Heal |ranks=1 |cost=2 |link= |benefitline= |rank1benefit= Channel Divinity: * The next time your target falls below half hit points, they receive 250...") |
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|ranks=1 | |ranks=1 | ||
|cost=2 | |cost=2 | ||
|activationcost=1 Turn Undead | |||
|cooldown=6 Seconds | |||
|link= | |link= | ||
|benefitline= | |benefitline= | ||
|rank1benefit= | |rank1benefit='''Channel Divinity:''' | ||
Channel Divinity: | |||
* The next time your target falls below half hit points, they receive 250 positive energy healing. | * The next time your target falls below half hit points, they receive 250 positive energy healing. | ||
* A target can only benefit from a Reactive Heal once every three minutes (reset by resting). | * A target can only benefit from a Reactive Heal once every three minutes (reset by resting). | ||
* This healing effect is unaffected by Spell Power. | * This healing effect is unaffected by Spell Power. | ||
|tree1name=Radiant Servant | |tree1name=Radiant Servant | ||
|tree1icon= | |tree1icon= |
Revision as of 20:21, 18 July 2018
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