Difference between revisions of "Delayed Judgement"
From DDO Compendium
MNDeveloper (talk | contribs) m (MNDeveloper moved page Delayed Judgement (U51) to Delayed Judgement without leaving a redirect: Release) |
MNDeveloper (talk | contribs) |
||
Line 8: | Line 8: | ||
|description= Foes affected by Stand And Be Judged must now also make a Will saving throw (20 + Highest of INT/WIS/CHA modifiers + Highest of Evocation and Conjuration bonuses) or be Stunned for 8 seconds. Bosses and Raid Bosses do not take this effect, but this otherwise affects creatures normally immune to Stun. If stunned, after 6 seconds they take {{Dice||10|50}} Fire damage and {{Dice||10|50}} Light damage. This damage scales with Spell Power. | |description= Foes affected by Stand And Be Judged must now also make a Will saving throw (20 + Highest of INT/WIS/CHA modifiers + Highest of Evocation and Conjuration bonuses) or be Stunned for 8 seconds. Bosses and Raid Bosses do not take this effect, but this otherwise affects creatures normally immune to Stun. If stunned, after 6 seconds they take {{Dice||10|50}} Fire damage and {{Dice||10|50}} Light damage. This damage scales with Spell Power. | ||
|benefitline= | |benefitline= | ||
|rank1benefit=Foes affected by [[Stand | |rank1benefit=Foes affected by [[Stand and Be Judged]]: | ||
* Must make {{SaveDC|Will|20||Highest of INT/WIS/CHA|Highest of Evocation and Conjuration|color}} save or be Stunned | * Must make {{SaveDC|Will|20||Highest of INT/WIS/CHA|Highest of Evocation and Conjuration|color}} save or be Stunned | ||
** Stun lasts for 8 seconds | ** Stun lasts for 8 seconds |
Revision as of 15:42, 10 November 2021
|
|