Difference between revisions of "Holy Retribution"
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{{EnhItem | {{EnhItem | ||
|name=Holy Retribution | |name=Holy Retribution | ||
|ranks= | |ranks=1 | ||
|cost=1 | |cost=1 | ||
|cooldown=6 Seconds | |cooldown=6 Seconds | ||
|benefitline= | |benefitline= | ||
|benefitbottomline= | |benefitbottomline= | ||
|rank1benefit= | |rank1benefit= | ||
* | Choose between a melee and a ranged version of this: | ||
* {{IconImage|Holy Retribution}} '''Holy Retribution''' | |||
* {{IconImage|Holy Retribution Shot}} '''Holy Retribution Shot''' | |||
'''Channel Divinity:''' Executes a powerful holy cleave3 against nearby targets that: | |||
* Deal +5[W] damage | |||
* 100 extra holy damage | |||
** Scales with 200% Melee or Ranged Power | |||
* Also takes -6 to all ability scores for 10 seconds | |||
* Recharges one Smite Evil charge | |||
* On Damage: Evil creatures with less that 1000 Hit Points have a 50% chance to be forced to make a save or be destroyed | * On Damage: Evil creatures with less that 1000 Hit Points have a 50% chance to be forced to make a save or be destroyed | ||
** {{SaveDC|Will|10|Paladin|Charisma||color}} | ** {{SaveDC|Will|10|Paladin|Charisma|Sunder|color}} | ||
** | ** Evil Creatures with under 1000 HP must always make this save or die | ||
** | ** Evil Creatures with between 5000 and 1000 HP have a 50% chance to be forced to make this save or die | ||
** Evil Creatures with more than 5000 HP have a 33% chance to be forced to make this save or die | |||
|rank2benefit= | |rank2benefit= | ||
|rank3benefit= | |rank3benefit= | ||
|tree1name=Knight of the Chalice | |tree1name=Knight of the Chalice | ||
|tree1icon= | |tree1icon= |
Revision as of 23:21, 16 February 2020
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