Difference between revisions of "Go for the Kill"

From DDO Compendium
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** +1 to critical damage multiplier
** +1 to critical damage multiplier
** Knock them down - ''Successful Balance check negates the knockdown''
** Knock them down - ''Successful Balance check negates the knockdown''
*** {{SaveDC|Balance|10|Druid|Highest of Wisdom or Strength|Trip|color}}
** Grant yourself a +15 Melee Power boost for 30 seconds.
** Grant yourself a +15 Melee Power boost for 30 seconds.
* Charging from a distance of over 10 meters the Melee Power bonus is doubled.
* Charging from a distance of over 10 meters the Melee Power bonus is doubled.
* Deals and additional 50 points of damage to helpless target.
* Deals and additional 50 points of damage to helpless target.
* Scales with melee power
* Scales with melee power
<span style="Color: #00eeef">Trip vs Balance DC: 10 + Druid Level + Highest of Wisdom or Strength + Trip Bonuses.</span>
|rank2benefit=
|rank2benefit=
|rank3benefit=
|rank3benefit=

Revision as of 18:51, 20 July 2018

Enhancement Go for the Kill Icon.png

Go for the Kill

Ranks: 1
Points (per rank): 1
Benefits: Requires Wolf Form.

  • You charge your target for:
    • +4[W] damage
    • +5 to critical threat range
    • +1 to critical damage multiplier
    • Knock them down - Successful Balance check negates the knockdown
      • Balance DC: 10 + Druid Level + Highest of Wisdom or Strength Modifier + Trip Bonus
    • Grant yourself a +15 Melee Power boost for 30 seconds.
  • Charging from a distance of over 10 meters the Melee Power bonus is doubled.
  • Deals and additional 50 points of damage to helpless target.
  • Scales with melee power
Requirements
Enhancement Go for the Kill Icon.png

Nature's Warrior - Go for the Kill

  • 30 Points spent in Tree
  • Character Level 12
  • Druid 5