Difference between revisions of "Mantle of Nature - Heart"
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MNDeveloper (talk | contribs) m (MNDeveloper moved page Mantle of Nature - Heart (U51) to Mantle of Nature - Heart without leaving a redirect: Release) |
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|activationcost= | |activationcost= | ||
|link= | |link= | ||
|description={{ColorText|mantle|Primal Avatar Destiny Mantle}}: Your Healing spells have a chance to apply a copy of Rejuvenation Cocoon to your target. Your Fire, Light, and Alignment spells have a chance to apply a extra blast of that damage type. All effects scale with 100% Spell Power. Each effect can only occur once every 5 seconds, tracked separately. | |description={{ColorText|mantle|Primal Avatar Destiny Mantle}}: Your Healing spells have a chance to apply a copy of Rejuvenation Cocoon to your target. Your Fire, Light, and Alignment spells have a chance to apply a extra blast of that damage type. All effects scale with 100% Spell Power. Each effect can only occur once every 5 seconds, tracked separately. Any Melee or Ranged Attack can also generate one of these effects. | ||
|multiselectdescription=Heart Path | |multiselectdescription=Heart Path: Extra fire, light and alignment damage | ||
|parentenhancement=Mantle of Nature | |parentenhancement=Mantle of Nature | ||
|benefitline=When casting | |benefitline={{ColorText|mantle|Primal Avatar Destiny Mantle}}: When casting Fire, Light or Alignment Spells or Attacking with Melee or Ranged: | ||
|benefitbottomline= | |||
|benefitbottomline= | |||
* Damage is the same type as cast | * Damage is the same type as cast | ||
* Scale with 100% Spell Power | * Scale with 100% Spell Power | ||
* Can only occur once every 5 seconds | * Can only occur once every 5 seconds | ||
** Tracked separately | ** Tracked separately | ||
* When casting Healing Spells: | |||
** Chance to apply Rejuvenation Cocoon to target | |||
|rank1benefit= | |rank1benefit= | ||
* Chance for extra {{Dice||1|6}} per character level | |||
|rank2benefit= | |rank2benefit= | ||
* Chance for extra {{Dice||1|6||3}} per character level | |||
|rank2cooldown= | |rank2cooldown= | ||
|rank3benefit= | |rank3benefit= | ||
* Chance for extra {{Dice||1|6||6}} per character level | |||
|rank3cooldown= | |rank3cooldown= | ||
|icon= | |icon= |
Latest revision as of 20:36, 28 February 2025
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