Difference between revisions of "Elemental Defense"

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(Created page with "{{EnhItem |name=Elemental Defense |ranks=1 |cost=1 |rank1benefit= * When an enemy spells deal elemental damage to you, there's a 25% chance you'll gain 25 temporary hit points...")
 
 
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|cost=1
|cost=1
|rank1benefit=
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* When an enemy spells deal elemental damage to you, there's a 25% chance you'll gain 25 temporary hit points for 30 seconds, scaling with 100% Melee Power. This can trigger up to once every 12 seconds.
* When an enemy spells deal elemental damage:
* +1 to Barbarian Damage Reduction  
** A 25% chance to gain 25 temporary {{EnhItemEnchantment|False Life (Enchantment)|False Life|Hit Points}}
* +30 Hit Points
** Lasts for 30 seconds
** Scales with 100% Melee Power
** Can trigger up to once every 12 seconds
* +1 Barbarian Damage Reduction  
* +30 {{EnhItemEnchantment|False Life (Enchantment)|False Life|Hit Points}}
* +20 Healing Amplification
* +20 Healing Amplification
|tree1name=Occult Slayer
|tree1name=Occult Slayer
|tree1icon=
|tree1icon=Enhancement Elemental Defenses
|tree1requirements={{EnhItemReq|Occult Slayer|Elemental Defense|10|
|tree1requirements={{EnhItemReq|Occult Slayer|Elemental Defense|10|
* Resistance
* Barbarian 6}}
* Barbarian 6}}
}}
}}

Latest revision as of 21:36, 27 July 2024

Enhancement Elemental Defenses Icon.png

Elemental Defense

Ranks: 1
Points (per rank): 1
Benefits:

  • When an enemy spells deal elemental damage:
    • A 25% chance to gain 25 temporary Hit Points
    • Lasts for 30 seconds
    • Scales with 100% Melee Power
    • Can trigger up to once every 12 seconds
  • +1 Barbarian Damage Reduction
  • +30 Hit Points
  • +20 Healing Amplification
Requirements
Enhancement Elemental Defenses Icon.png

Occult Slayer - Elemental Defense

  • 10 Points spent in Tree
  • Resistance
  • Barbarian 6