Difference between revisions of "Curative Admixture: Cure Light Wounds (SLA)"

From DDO Compendium
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|tree1requirements={{EnhItemReq|Renegade Mastermaker|Curative Admixture: Cure Light Wounds|1|
|tree1requirements={{EnhItemReq|Renegade Mastermaker|Curative Admixture: Cure Light Wounds|1|
* Artificer 1}}
* Artificer 1}}
|tree2name=Apothecary
|tree2icon=Spell Curative_Admixture-_Cure_Light_Wounds (Apothecary)
|tree2requirements={{EnhItemReq|Renegade Mastermaker|Curative Admixture: Cure Light Wounds|1|
* Alchemical 1}}
}}
}}

Revision as of 01:47, 18 January 2020

Spell Curative Admixture- Cure Light Wounds Icon.png

Curative Admixture: Cure Light Wounds

Ranks: 3
Points (per rank): 1
Benefits:

Spell Curative Admixture- Cure Light Wounds Icon.pngSpell-Like Ability:
Curative Admixture: Cure Light Wounds
Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost.
Rank 1:
  • Activation Cost: 4 Spell Points
  • Cooldown: 12 seconds
Rank 2:
  • Activation Cost: 3 Spell Points
  • Cooldown: 8 seconds
Rank 3:
  • Activation Cost: 2 Spell Points
  • Cooldown: 6 seconds
Requirements
Spell Curative Admixture- Cure Light Wounds Icon.png

Renegade Mastermaker - Curative Admixture: Cure Light Wounds

  • 1 Points spent in Tree
  • Artificer 1
Spell Curative Admixture- Cure Light Wounds (Apothecary) Icon.png

Renegade Mastermaker - Curative Admixture: Cure Light Wounds

  • 1 Points spent in Tree
  • Alchemical 1