Difference between revisions of "Violence Begets Violence"

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|benefitbottomline=
|benefitbottomline=
|rank1benefit=
|rank1benefit=
* While Centered, when an opponent misses you in melee, you gain +1 critical threat range for 6 seconds.
* While Centered, and missed in melee, gain:
* This stacks up to 5 times and is reset if you critically hit.
** +1 Critical Threat Range
** Lasts for 6 seconds
** This stacks up to 5 times
** Stacks are lost if a target is critically hit
|rank2benefit=
|rank2benefit=
|rank3benefit=
|rank3benefit=
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|tree1icon=
|tree1icon=
|tree1requirements={{EnhItemReq|Shintao|Violence Begets Violence|30|
|tree1requirements={{EnhItemReq|Shintao|Violence Begets Violence|30|
* Instinctive Defense
* Character Level 12
* Character Level 12
* Monk 5}}
* Monk 5}}
|tree2name=Sacred Fist
|tree2icon=
|tree2requirements={{EnhItemReq|Sacred Fist|Violence Begets Violence|30|
* Character Level 12
* Sacred Fist 5}}
}}
}}

Latest revision as of 03:28, 1 March 2025

Enhancement Violence Begets Violence Icon.png

Violence Begets Violence

Ranks: 1
Points (per rank): 2
Benefits:

  • While Centered, and missed in melee, gain:
    • +1 Critical Threat Range
    • Lasts for 6 seconds
    • This stacks up to 5 times
    • Stacks are lost if a target is critically hit
Requirements
Enhancement Violence Begets Violence Icon.png

Shintao - Violence Begets Violence

  • 30 Points spent in Tree
  • Character Level 12
  • Monk 5
Enhancement Violence Begets Violence Icon.png

Sacred Fist - Violence Begets Violence

  • 30 Points spent in Tree
  • Character Level 12
  • Sacred Fist 5