Difference between revisions of "Thunderstorm Crescent (ML 16)"

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(Created page with "{{Template:Weapon |name = Thunderstorm Crescent |type = Sickle |minlevel = 16 |absoluteminlevel = |binding = btcoe |proficiency = Simple |basedamagerating = 8.93 |damage = {{...")
 
 
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|damagetype = {{DamageType|Slash|Magic}}
|damagetype = {{DamageType|Slash|Magic}}
|critprofile = {{ItemCritProfile||2}}
|critprofile = {{ItemCritProfile||2}}
|attackmod = {{WeaponMod|STR}}
|attackmod = {{AttackMod|STR}}
|damagemod = {{WeaponMod|STR}}
|damagemod = {{WeaponMod|STR}}
|enchantments =  
|enchantments =  
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* {{SpellPower|Magnetism|78}}
* {{SpellPower|Magnetism|78}}
|description = This sickle sparks with electricity, summoning the power of a thunderstorm to your hand.  
|description = This sickle sparks with electricity, summoning the power of a thunderstorm to your hand.  
|droplocation = {{DropLocation|Outbreak|Patient Rare Chest||Heroic Hard}}
|droplocation = {{DropLocation|Outbreak|Patient Rare Chest||Heroic Hard|True}}
|material = Steel
|material = Steel
|hardness = 19
|hardness = 26
|durability = 140
|durability = 210
|update = 15
|update = 15
|details =  
|details =  
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|restriction =  
|restriction =  
|sentientexcluded =  
|sentientexcluded =  
|icon =  
|icon = Syranian Sickle
|image =  
|image =  
|bug =  
|bug =  

Latest revision as of 22:31, 11 January 2025

Syranian Sickle Icon.png

Thunderstorm Crescent
Sickle
Simple Weapon Proficiency

Minimum Level: 16
Bound to Character on Equip
Base DamageGreyQuestion.png: 8.93
Damage: 1d6+5
Damage Types: Slash, Magic
Critical Roll: 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • Spellcasting Implement +15: Passive: +15 Implement bonus to Universal Spell Power.
  • +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +5 enhancement bonus to Armor Class.
  • Shocking Burst: This weapon is sheathed in Electricity. The weapon deals an additional 1d6 Electricity damage each hit. In addition, critical hits deal an additional 1d10 Electricity damage for weapons with a x2 critical multiplier, 2d10 for a x3 critical multiplier and 3d10 for a x4 multiplier.
  • Lightning Strike: This weapon stores the power of a volatile thunderstorm deep within. Occasionally, this dynamic power comes to the surface, devastating enemies with a massive lightning strike.
  • Magnetism +78: Passive: +78 Equipment bonus to Electric Spell Power.

Material: This item is made out of: Steel
Hardness: 26 Durability: 210

This sickle sparks with electricity, summoning the power of a thunderstorm to your hand.
Base Value: 6,400 Platinum 6 Gold 2 lbs
Thunderstorm Crescent.png
Where To Find: Outbreak (Heroic Hard), Patient Rare Chest