Difference between revisions of "Elemental Apotheosis: Air"

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(Created page with "{{EnhItem |name=Elemental Apotheosis: Air |link= |ranks=1 |cost=1 |activationcost=50 Spell Points |cooldown=3 Seconds |benefitline= |benefitbottomline= |rank1benefit=Activate...")
 
 
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|benefitline=
|benefitline=
|benefitbottomline=
|benefitbottomline=
|rank1benefit=Activate this ability to transform into an Air Elemental.<br>
|rank1benefit='''Activate:''' Transform into an Air Elemental
* While in elemental form, you gain:
 
** +100% fortification
 
** +20 Electric, and Sonic Spell Power
While in elemental form, gain:
** +2% Electric and Sonic Spell Critical Chance
* +100% {{EnhItemEnchantment|Fortification}}
** +1 bonus to Caster Level for Air, Electrical, and Sonic Spells
* +10 Racial bonus to Electrical Resistance
** +1 bonus to Maximum Caster Level for Air, Electrical, and Sonic Spells
* +20 Physical Resistance Rating
** -3 penalty to Caster Level for Water, Earth and Fire Spells
* +3% Dodge chance
** -3 penalty to Maximum Caster Level for Water, Earth and Fire Spells
* -10 Acid Resistance
** +10 Racial bonus to Electrical Resistance
* +10% {{EnhItemEnchantment|Spell Point Cost}}
** +20 Physical Resistance Rating
* When Casting an Air Spell:
** +3% Dodge chance
** +1 Caster Level
** -10 penalty to Acid Resistance
** +1 Maximum Caster Level
** Spells cost an additional 10% Spell Points to cast
* When Casting an Electric, or Sonic Spell:
** If you are a Warforged, you are no longer considered a Living Construct, and so are immune to Repair spells, but can be healed normally by Positive Energy spells.
** +1 Caster Level
<br>
** +1 Maximum Caster Level
* '''Passive''' even while not in elemental form:
** +20 Spell Power
** +2 Charisma
** +2% Spell Critical Chance
** +10 Electric and Sonic Spell Power
* When Casting an a Water, Earth or Fire Spell:
** +1 Caster Level when casting Electric, Sonic, and Air spells
** -3 Caster Level
** +1 Maximum Caster Level when casting Electric, Sonic, and Air spells
** -3 Maximum Caster Level
** -10 Acid Spell Power
* For Warforged:
** -1 Caster Level when casting Acid or Earth spells
** No longer considered a Living Construct
<br>
** Immune to Repair spells
When you Electric Spells strike a creature that is resistant or immune to that damage type they will become vulnerable for the next strike.
** Can be healed by Positive Energy spells
 
 
'''Passive:'''
* +2 Charisma
* +10 Electric Spell Power
* +10 Sonic Spell Power
* -10 Acid Spell Power
* When Casting an Electric, Sonic, or Air Spell:
** +1 Caster Level
** +1 Maximum Caster Level
* When Casting an Acid or Earth Spell:
** -1 Caster Level
* On Hit with an Electric Spell to an enemy immune to Electric Damage:
** They become vulnerable for the next strike
|rank1cooldown=
|rank1cooldown=
|rank1activationcost=
|rank1activationcost=
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|tree1name=Air Savant
|tree1name=Air Savant
|tree1icon=Elemental Apotheosis- Air
|tree1icon=Elemental Apotheosis- Air
|tree1requirements={{EnhItemReq|Air Savant|Elemental Apotheosis: Air|0|
|tree1requirements={{EnhItemReq|Air Savant|Elemental Apotheosis: Air|40|
* Sorcerer 1}}
* Light on Your Feet
* Sorcerer 20}}
}}
}}

Latest revision as of 17:09, 14 August 2024

Elemental Apotheosis- Air Icon.png

Elemental Apotheosis: Air

Ranks: 1
Points (per rank): 1
Activation Cost: 50 Spell Points
Cooldown: 3 Seconds
Benefits: Activate: Transform into an Air Elemental


While in elemental form, gain:

  • +100% Fortification
  • +10 Racial bonus to Electrical Resistance
  • +20 Physical Resistance Rating
  • +3% Dodge chance
  • -10 Acid Resistance
  • +10% Spell Point Cost
  • When Casting an Air Spell:
    • +1 Caster Level
    • +1 Maximum Caster Level
  • When Casting an Electric, or Sonic Spell:
    • +1 Caster Level
    • +1 Maximum Caster Level
    • +20 Spell Power
    • +2% Spell Critical Chance
  • When Casting an a Water, Earth or Fire Spell:
    • -3 Caster Level
    • -3 Maximum Caster Level
  • For Warforged:
    • No longer considered a Living Construct
    • Immune to Repair spells
    • Can be healed by Positive Energy spells


Passive:

  • +2 Charisma
  • +10 Electric Spell Power
  • +10 Sonic Spell Power
  • -10 Acid Spell Power
  • When Casting an Electric, Sonic, or Air Spell:
    • +1 Caster Level
    • +1 Maximum Caster Level
  • When Casting an Acid or Earth Spell:
    • -1 Caster Level
  • On Hit with an Electric Spell to an enemy immune to Electric Damage:
    • They become vulnerable for the next strike
Requirements
Elemental Apotheosis- Air Icon.png

Air Savant - Elemental Apotheosis: Air

  • 40 Points spent in Tree
  • Light on Your Feet
  • Sorcerer 20