Difference between revisions of "Sharpshooter"

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|ranks=1
|ranks=1
|cost=2
|cost=2
|description=+1 to hit and damage with all bows, crossbows, and thrown weapons. +1 additional damage and one {{EnhItemEnchantment|Sneak Attack}} die with all non-repeating crossbows if you are not dual shooting.
|description=+1 to hit and damage with all bows, crossbows, and thrown weapons. +1 additional damage and one sneak attack die with all non-repeating crossbows if you are not dual shooting.
|rank1benefit=
|rank1benefit=
* When using Bow, Crossbow or Thrown Weapon:
* When using Bow, Crossbow or Thrown Weapon:
** +1 To Hit
** +1 {{EnhItemEnchantment|Accuracy||To Hit}}
** +1 Damage
** +1 Damage
* When using a Non-Repeating Crossbow and not dual shooting:
* When using a Non-Repeating Crossbow and not dual shooting:
** +1 To Hit
** +1 {{EnhItemEnchantment|Accuracy||To Hit}}
** +2 Damage
** +2 Damage
** +1 {{EnhItemEnchantment|Sneak Attack}} Die
** +1 {{EnhItemEnchantment|Sneak Attack}} Die

Latest revision as of 13:02, 1 August 2024

Crossbow Training Icon.png

Sharpshooter

Ranks: 1
Points (per rank): 2
Benefits:

  • When using Bow, Crossbow or Thrown Weapon:
  • When using a Non-Repeating Crossbow and not dual shooting:

Description:
+1 to hit and damage with all bows, crossbows, and thrown weapons. +1 additional damage and one sneak attack die with all non-repeating crossbows if you are not dual shooting.
Requirements
Crossbow Training Icon.png

Mechanic - Sharpshooter

Tier 1
  • 1 Points spent in Tree
  • Rogue 1
Tier 2
  • 5 Points spent in Tree
  • Sharpshooter (Tier 1)
  • Rogue 2
Tier 3
  • 10 Points spent in Tree
  • Sharpshooter (Tier 2)
  • Rogue 3
Tier 4
  • 20 Points spent in Tree
  • Sharpshooter (Tier 3)
  • Rogue 4