Difference between revisions of "Champion of Good"
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|ranks=1 | |ranks=1 | ||
|cost=1 | |cost=1 | ||
|description=You gain+4 Charisma and | |description=You gain +4 Charisma and 10 Melee and Ranged Power. The save bonuses vs. Fear and Enchantments granted by Courage of Heaven are increased by an additional +2. Any weapon you wield is considered Good aligned for purposes of bypassing damage reduction. +1 bonus {{ColorText|Imbue|Imbue}} Dice. | ||
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** +10 Melee Power | ** +10 Melee Power | ||
** +10 Ranged Power | ** +10 Ranged Power | ||
** | ** +1 {{ColorText|Imbue|Imbue}} Dice | ||
** While wielding a weapon: | |||
*** It becomes Good aligned for purposes of bypassing damage reduction | *** It becomes Good aligned for purposes of bypassing damage reduction | ||
* Courage of Heaven is updated to: | * Courage of Heaven is updated to: | ||
** Additional +2 Saves vs Fear | ** Additional +2 Saves vs Fear | ||
** Additional +2 Saves vs Enchantment | |||
** + | |||
* [[Aura of Courage]] now grants: | * [[Aura of Courage]] now grants: | ||
** +3% Sacred Bonus to Melee and Ranged Damage | ** +3% Sacred Bonus to Melee and Ranged Damage | ||
* | * [[Ascendancy]] is updated to: | ||
** Blessed Purpose now stacks up to 25 times | ** Blessed Purpose now stacks up to 25 times | ||
|rank2benefit= | |rank2benefit= |
Latest revision as of 01:56, 28 July 2024
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