Difference between revisions of "Go for the Kill"

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|benefitbottomline=''Requires Wolf Form.''
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|rank1benefit=Charge target for:
''Requires Wolf Form.''
* +40% Damage
* You charge your target for:
* +5 to critical threat range
** +4[W] damage
* +1 to critical damage multiplier
** +5 to critical threat range
* Knock them down
** +1 to critical damage multiplier
** {{SaveDC|Balance|10|Druid|Highest of Wisdom or Strength|Trip|color}} Negates
** Knock them down - ''Successful Balance check negates the knockdown''
* Gain:
** Grant yourself a +15 Melee Power boost for 30 seconds.
** +15 Melee Power boost
* Charging from a distance of over 10 meters the Melee Power bonus is doubled.
** Lasts 30 seconds
* Deals and additional 50 points of damage to helpless target.
* When charging from a distance of over 10 meters
* Scales with melee power
** Melee Power bonus is doubled
<span style="Color: #00eeef">Trip vs Balance DC: 10 + Druid Level + Highest of Wisdom or Strength + Trip Bonuses.</span>
* Deals and additional 50 points of damage to helpless target
** Scales with Melee Power
|rank2benefit=
|rank2benefit=
|rank3benefit=
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Latest revision as of 01:50, 27 July 2024

Enhancement Go for the Kill Icon.png

Go for the Kill

Ranks: 1
Points (per rank): 1
Benefits: Charge target for:

  • +40% Damage
  • +5 to critical threat range
  • +1 to critical damage multiplier
  • Knock them down
    • Balance DC: 10 + Druid Level + Highest of Wisdom or Strength Modifier + Trip Bonus Negates
  • Gain:
    • +15 Melee Power boost
    • Lasts 30 seconds
  • When charging from a distance of over 10 meters
    • Melee Power bonus is doubled
  • Deals and additional 50 points of damage to helpless target
    • Scales with Melee Power
Requirements
Enhancement Go for the Kill Icon.png

Nature's Warrior - Go for the Kill

  • 30 Points spent in Tree
  • Character Level 12
  • Druid 5