Difference between revisions of "Divine Might"

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|name=Divine Might
|name=Divine Might
|ranks=3
|ranks=3
|cost={{EnhItemCost|Warpriest|1|Knight of the Chalice|2}}
|cost=1
|activationcost=
|cooldown=20 Seconds
|cooldown=20 Seconds
|link=
|link=
|benefitline=Activate: You gain an Insight bonus to Strength equal to your Charisma modifier:
|description='''Battle Trance:''' You gain an Insight bonus to Attack, Damage and the DC of the tactical feats equal to 1/2 of your Charisma modifier.
|benefitline='''Battle Trance:''' Gain 1/2 Charisma modifier Insight bonus to:
* {{EnhItemEnchantment|Accuracy||Attack}}
* Damage
* DCs of tactical feats
|rank1benefit=
|rank1benefit=
|rank2activationcost={{EnhItemTreeEffect|Warpriest|21 Spell Points}} {{EnhItemTreeEffect|Knight of the Chalice|1 Turn Undead}}
* Lasts 30 seconds
* Lasts 30 seconds
|rank1activationcost=21 Spell Points
|rank2benefit=
|rank2benefit=
* Lasts 60 seconds
* Lasts 60 seconds
|rank2activationcost={{EnhItemTreeEffect|Warpriest|18 Spell Points}} {{EnhItemTreeEffect|Knight of the Chalice|1 Turn Undead}}
|rank2activationcost=18 Spell Points
|rank3benefit=
|rank3benefit=
* Lasts 120 seconds
* Lasts 120 seconds
|rank3activationcost={{EnhItemTreeEffect|Warpriest|15 Spell Points}} {{EnhItemTreeEffect|Knight of the Chalice|1 Turn Undead}}
|rank3activationcost=15 Spell Points
|tree1name=Warpriest
|tree1name=Knight of the Chalice
|tree1icon=
|tree1icon=
|tree1requirements={{EnhItemReq|Warpriest|Divine Might|1|
|tree1requirements={{EnhItemReq|Knight of the Chalice|Divine Might|5|
* Cleric 1|
* Paladin 2|
* Know the Angles}}
* Any other Battle Trance enhancements}}
|tree2name=Knight of the Chalice
|tree2icon=
|tree2requirements={{EnhItemReq|Knight of the Chalice|Divine Might|1|
* Paladin 1|
* Know the Angles}}
}}
}}

Latest revision as of 01:12, 27 July 2024

Enhancement Divine Might Icon.png

Divine Might

Ranks: 3
Points (per rank): 1
Cooldown: 20 Seconds
Benefits:

Battle Trance: Gain 1/2 Charisma modifier Insight bonus to:
  • Attack
  • Damage
  • DCs of tactical feats
Rank 1:
  • Activation Cost: 21 Spell Points
  • Lasts 30 seconds
Rank 2:
  • Activation Cost: 18 Spell Points
  • Lasts 60 seconds
Rank 3:
  • Activation Cost: 15 Spell Points
  • Lasts 120 seconds

Description:
Battle Trance: You gain an Insight bonus to Attack, Damage and the DC of the tactical feats equal to 1/2 of your Charisma modifier.
Requirements
Enhancement Divine Might Icon.png

Knight of the Chalice - Divine Might

  • 5 Points spent in Tree
  • Paladin 2
Antirequisite:
  • Any other Battle Trance enhancements