Difference between revisions of "Knight's Challenge"

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|ranks=1
|ranks=1
|cost=2
|cost=2
|cooldown=
|cooldown=20 Seconds {{PopupNote|Custom||Shared with Throw the Boom}}
|activationcost=
|activationcost=
|link=
|link=
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|benefitline=
|benefitline=
|rank1benefit=While wielding a shield:  
|rank1benefit=While wielding a shield:  
* '''Activate:'''  Throw a spiritual version of your Shield at a single target:
 
** Deals {{Dice||1|20}} Law Damage per Character Level
 
*** Scales with 200% Melee Power
'''Activate:'''  Throw a spiritual version of your Shield at a single target:
** The targets struck:
* Deals {{Dice||1|20}} Law Damage per Character Level
*** Compelled to attack the player
** Scales with 200% Melee Power
*** Lasts 8 seconds
* The targets struck:
** Compelled to attack the player
** Lasts 8 seconds
|rank2benefit=
|rank2benefit=
|rank3benefit=
|rank3benefit=

Latest revision as of 02:46, 6 March 2024

Enhancement Knight's Challenge Icon.png

Knight's Challenge

Ranks: 1
Points (per rank): 2
Cooldown: 20 Seconds GreyQuestion.png
Benefits: While wielding a shield:


Activate: Throw a spiritual version of your Shield at a single target:

  • Deals 1d20 Law Damage per Character Level
    • Scales with 200% Melee Power
  • The targets struck:
    • Compelled to attack the player
    • Lasts 8 seconds

Description:
Active: Throw a spiritual version of your Shield at a single target for 1d20 Law Damage per Character Level, scaling with 200% Melee Power. Creatures struck by the shield reset their hate and are compelled to target the player for 8 seconds. Requires a Shield equipped to activate.
Requirements
Enhancement Knight's Challenge Icon.png

Unyielding Sentinel - Knight's Challenge

  • 5 Points spent in Tree
  • Level 20