Difference between revisions of "Delayed Judgement"
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|cooldown= | |cooldown= | ||
|activationcost= | |activationcost= | ||
|link= | |link= | ||
|description= Foes affected by Stand And Be Judged must now also make a Will saving throw (20 + Highest of INT/WIS/CHA modifiers + | |description= Foes affected by Stand And Be Judged must now also make a Will saving throw (20 + Highest of INT/WIS/CHA modifiers + Enchantment bonuses) or be Stunned for 8 seconds. Bosses and Raid Bosses do not take this effect, but this otherwise affects creatures normally immune to Stun. If stunned, after 6 seconds they take {{Dice||10|50}} Fire damage and {{Dice||10|50}} Light damage. This damage scales with Spell Power. | ||
|benefitline= | |benefitline= | ||
|rank1benefit=Foes affected by [[Stand and Be Judged]]: | |rank1benefit=Foes affected by [[Stand and Be Judged]]: | ||
* Must make {{SaveDC|Will|20||Highest of INT/WIS/CHA| | * Must make {{SaveDC|Will|20||Highest of INT/WIS/CHA|Enchantment|color}} save or be Stunned | ||
** Stun lasts for 8 seconds | ** Stun lasts for 8 seconds | ||
** Includes creatures normally immune to Stun | ** Includes creatures normally immune to Stun |
Latest revision as of 21:41, 1 March 2024
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