Difference between revisions of "Delayed Judgement"

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{{FutureInformation|U51}}{{EnhItem
{{EnhItem
|name=Delayed Judgement
|name=Delayed Judgement
|ranks=1
|ranks=1
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|cooldown=
|cooldown=
|activationcost=
|activationcost=
|link=Delayed Judgement (U51)
|link=
|description= Foes affected by Stand And Be Judged must now also make a Will saving throw (20 + Highest of INT/WIS/CHA modifiers + Highest of Evocation and Conjuration bonuses) or be Stunned for 8 seconds. Bosses and Raid Bosses do not take this effect, but this otherwise affects creatures normally immune to Stun. If stunned, after 6 seconds they take {{Dice||10|10}} Fire damage and {{Dice||10|50}} Light damage. This damage scales with Spell Power.
|description= Foes affected by Stand And Be Judged must now also make a Will saving throw (20 + Highest of INT/WIS/CHA modifiers + Enchantment bonuses) or be Stunned for 8 seconds. Bosses and Raid Bosses do not take this effect, but this otherwise affects creatures normally immune to Stun. If stunned, after 6 seconds they take {{Dice||10|50}} Fire damage and {{Dice||10|50}} Light damage. This damage scales with Spell Power.
|benefitline=
|benefitline=
|rank1benefit=Foes affected by [[Stand and Be Judged (U51)|Stand And Be Judged]]:
|rank1benefit=Foes affected by [[Stand and Be Judged]]:
* Must make {{SaveDC|Will|20|Highest of INT/WIS/CHA|Highest of Evocation and Conjuration||color}} save or be Stunned
* Must make {{SaveDC|Will|20||Highest of INT/WIS/CHA|Enchantment|color}} save or be Stunned
** Stun lasts for 8 seconds
** Stun lasts for 8 seconds
** Includes creatures normally immune to Stun
** Includes creatures normally immune to Stun
** Bosses and Raid Bosses are not effected
** Bosses and Raid Bosses are not effected
* Stunned Creatures, after 6 seconds take:
* Stunned Creatures, after 6 seconds take:
** {{Dice||10|10}} Fire damage
** {{Dice||10|50}} Fire damage
** {{Dice||10|50}} Light damage
** {{Dice||10|50}} Light damage
|rank2benefit=
|rank2benefit=
|rank3benefit=
|rank3benefit=
|tree1name=Exalted Angel (U51)
|tree1name=Exalted Angel
|tree1icon=
|tree1icon=
|tree1requirements={{EnhItemReq|Exalted Angel (U51)|Delayed Judgement|20|
|tree1requirements={{EnhItemReq|Exalted Angel|Delayed Judgement|20|
* Level 26||T
* Level 26||T
}}
}}
}}
}}

Latest revision as of 21:41, 1 March 2024

Enhancement Delayed Judgement Icon.png

Delayed Judgement

Ranks: 1
Points (per rank): 1
Benefits: Foes affected by Stand and Be Judged:

  • Must make Will DC: 20 + Highest of INT/WIS/CHA Modifier + Enchantment Bonus save or be Stunned
    • Stun lasts for 8 seconds
    • Includes creatures normally immune to Stun
    • Bosses and Raid Bosses are not effected
  • Stunned Creatures, after 6 seconds take:
    • 10d50 Fire damage
    • 10d50 Light damage

Description:
Foes affected by Stand And Be Judged must now also make a Will saving throw (20 + Highest of INT/WIS/CHA modifiers + Enchantment bonuses) or be Stunned for 8 seconds. Bosses and Raid Bosses do not take this effect, but this otherwise affects creatures normally immune to Stun. If stunned, after 6 seconds they take 10d50 Fire damage and 10d50 Light damage. This damage scales with Spell Power.
Requirements
Enhancement Delayed Judgement Icon.png

Exalted Angel - Delayed Judgement

  • 20 Points spent in Tree
  • Level 26