Difference between revisions of "Nicked Light Hammer"

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|minlevel = 2
|minlevel = 2
|binding = btaoa
|binding = btaoa
|basedamagerating = 5.78
|basedamagerating = 4.73
|damage = {{Dice|1.50|1|4||2}}
|damage = {{Dice||1|4||2}}
|damagetype = {{DamageType|Bludgeon|Magic}}
|damagetype = {{DamageType|Bludgeon|Magic}}
|critprofile = {{ItemCritProfile||2}}
|critprofile = {{ItemCritProfile||2}}
|attackmod = {{WeaponMod|STR}}
|attackmod = {{AttackMod|STR}}
|damagemod = {{WeaponMod|STR}}
|damagemod = {{WeaponMod|STR}}
|enchantments =  
|enchantments =  
* {{EnhancementBonus|2}}
* {{EnhancementBonus|2}}
* {{Elemental|Lightning||2}}
* {{Elemental|Lightning||2||Electrifying 2}}
* {{Shatter|4}}
* {{Shatter|4}}
* {{Deadly|3}}
* {{Deadly|3}}

Latest revision as of 16:21, 12 December 2023

Syranian Light Hammer Icon.png

Nicked Light Hammer
Light Hammer
Martial Weapon Proficiency

Minimum Level: 2
Bound to Account on Acquire
Base DamageGreyQuestion.png: 4.73
Damage: 1d4+2
Damage Types: Bludgeon, Magic
Critical Roll: 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • +2 Enhancement Bonus: Weapons and Shields: +2 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +2 enhancement bonus to Armor Class.
  • Electrifying 2: This weapon is sheathed in Lightning. The weapon deals an additional 2d6 Lightning damage each hit.
  • Shatter +4: +4 Enhancement bonus to DC of character's Sunder attempts.
  • Deadly +3: +3 Competence bonus to weapon damage.

Material: This item is made out of: Steel
Hardness: 12 Durability: 70

A small sledge with a blunt, square head.
Nicked Light Hammer.png
Where To Find: The Sharn Syndicate, Chain End Reward