Difference between revisions of "Elemental Rapier of Air (ML 12) (Tier 2)"

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Revision as of 12:03, 8 October 2023

The page has not been updated for changes in release U62.
Base Damage

Rapier 5 Icon.png

Elemental Rapier of Air
Rapier
Martial Weapon Proficiency

Minimum Level: 12
Bound to Account on Acquire
Base DamageGreyQuestion.png: 10.20
Damage: 1.5[1d6]+4
Damage Types: Pierce, Magic
Critical Roll: 18 - 20 / x2
Attack Mod: STR
Damage Mod: STR

Enchantments: 
  • Upgradeable - Tier 2: This is a tier 2 upgradeable item.
  • +4 Enhancement Bonus: Weapons and Shields: +4 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +4 enhancement bonus to Armor Class.
  • Shock: Additional 1d6 Electric damage per hit.
  • Screaming: Screaming weapons emit a piercing screech whenever they are used to make a successful attack. This screech does an additional 1d6 sonic damage.
  • Roaring: This weapon causes targets to become shaken and, on a critical hit, does 2d6 sonic damage to the target.
  • Electric Resistance +26: +26 Enhancement bonus to Resist Electric.

Material: This item is made out of: Steel
Hardness: 22 Durability: 165

This rapier is part of a mass-produced line of House Cannith weapons with elementals bound to them. This one is infused with Air and shocks enemies as a result.
Base Value: 4,802 Platinum 2 lbs
Where To Find: Only available via crafting
Upgradeable: 
Location Item Cost
Gracelle DinmoreRightArrowWithQuestion Icon.pngTier 3
600x Orthon Metal Scrap
600
600x Jade Scorpion
600
600x Mephit Wing
600
Upgraded From: