Difference between revisions of "The Xorian Cipher"

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(Created page with "{{Template:Quest |title = The Xorian Cipher |advpack = |update = Module 1 |arc = |dungeonname = Temple of Madness |length = Very Long |noreaper = |hlvl = 8 |elvl = |llvl =...")
 
(U60 Conquest changes)
 
(9 intermediate revisions by the same user not shown)
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|llvl =  
|llvl =  
|bestowed = Gatekeeper Chulkash
|bestowed = Gatekeeper Chulkash
|flavortext = The temple is somewhere in this forest. Rumors have it the entrance has been warded by several powerful wizards.
|flavortext = The temple has been turned into a conduit for Xoriat to enter the Material Plane. Orbs of pure madness roam the hallways, punishing all who touch them.
|zone = House Jorasco
|zone = House Jorasco
|entrance = The Path of Madness
|entrance = The Path to Madness
|hexp = {{QuestExp||2556|4520|4780|5040}}
|hexp = {{QuestExp||2556|4520|4780|5040}}
|eexp =  
|eexp =  
|lexp =  
|lexp =  
|favor = {{QuestFavor|House Jorasco|7}}
|favor = {{QuestFavor|House Jorasco|7||House Jorasco (Patron)}}
|overview = The Gatekeepers are attempting to unravel a prophecy that was written in Xorian.  Recently, they have discovered a cult that they believe has a cipher for the Xorian language and you have volunteered to retrieve it.  After traveling the path, enter the temple and find the cipher.
|overview = The Gatekeepers are attempting to unravel a prophecy that was written in Xorian.  Recently, they have discovered a cult that they believe has a cipher for the Xorian language and you have volunteered to retrieve it.  After traveling the path, enter the temple and find the cipher.
|traps = {{QuestTrap|Force trap in green key room|Two boxes: One beside the chest and one on the ledge}}{{QuestTrap|Spike trap in iron key room|Box near chest}}{{QuestTrap|Sonic trap in Gold Key room|Two boxes: One behind door and One behind chest}}{{QuestTrap|Blade trap in hallway|On the right side of the hall}}{{QuestTrap|Force trap in hallway|On the left side of the hall}}{{QuestTrap|Spike trap n the hallwa|On the right side of the hall}}
|traps = {{QuestTrap|Force trap in green key room|Two boxes: One beside the chest and one on the ledge}}{{QuestTrap|Spike trap in iron key room|Box near chest}}{{QuestTrap|Sonic trap in Gold Key room|Two boxes: One behind door and One behind chest}}{{QuestTrap|Blade trap in hallway|On the right side of the hall}}{{QuestTrap|Force trap in hallway|On the left side of the hall}}{{QuestTrap|Spike trap n the hallwa|On the right side of the hall}}
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|notes =  
|notes =  
|patchhistory =  
|patchhistory =  
|bonusxp = {{QuestBonus|Kill|46|54|70}}{{QuestBonus|Trap|4|6|7}}{{QuestBonus|Door|1}}{{QuestBonus|Breakable|25|32|40}}
|bonusxp = {{QuestBonus|Kill|20|40|60}}{{QuestBonus|Trap|4|6|7}}{{QuestBonus|Door|1}}{{QuestBonus|Breakable|25|32|40}}
|walkthrough =  
|walkthrough =  
|mapcount =  
|mapcount = 1
|links = {{ExternalLink|Youtube|tfpAs1P8kFk|DDO L09 15 The Xorian Cipher}}
|links = {{ExternalLink|Youtube|tfpAs1P8kFk|DDO L09 15 The Xorian Cipher}}
|monsters =  
|monsters =  
* {{QuestMonster|Drow (Monster)|Xorian Fanatic}}
* {{QuestMonster|Drow Elf (Monster)|Xorian Fanatic}}
* {{QuestMonster|Drow (Monster)|Zealot of Madness}}
* {{QuestMonster|Hellhound|Thaarak Hound}}
* {{QuestMonster|Hellhound|Thaarak Hound}}
* {{QuestMonster|Skeleton|Boneshrieker Legionnaire}}
* {{QuestMonster|Skeleton|Boneshrieker Legionnaire}}
* {{QuestMonster|Skeleton|Boneshrieker Savant}}
* {{QuestMonster|Skeleton|Boneshrieker Savant}}
* {{QuestMonster|Wraith|Vault Guardian (Wraith)}}
* {{QuestMonster|Wraith|Vault Guardian (Wraith)}}
|puzzlecount =  
|puzzlecount = 1
|puzzlelinks =  
|puzzlelinks =  
|locks = {{QuestLock|Locked chest in corner of room with iron key}}{{QuestLock|Locked chest with gold key}}{{QuestLock|Locked door leading to green key}}
|locks = {{QuestLock|Locked chest in corner of room with iron key}}{{QuestLock|Locked chest with gold key}}{{QuestLock|Locked door leading to green key}}
|requiredquests =  
|requiredquests = [[The Path to Madness]]
|isflaggingfor = The Xorian Cipher
|isflaggingfor =  
|maxpartysize =  
|maxpartysize =  
|saga =
|saga =
|bestowed2 =  
|bestowed2 =  
}}
}}

Latest revision as of 23:59, 12 August 2023


The temple has been turned into a conduit for Xoriat to enter the Material Plane. Orbs of pure madness roam the hallways, punishing all who touch them.

Overview

The Gatekeepers are attempting to unravel a prophecy that was written in Xorian. Recently, they have discovered a cult that they believe has a cipher for the Xorian language and you have volunteered to retrieve it. After traveling the path, enter the temple and find the cipher.

Objectives

  • Slay the Urdak brothers
  • Slay Angarta Markud
  • Slay Hound of Madness
  • Acquire the Xorian Cipher
  • (Optional) Find and enter the Vault
  • (Optional) Slay Deathfang
  • (Optional) Use the runes to seal the rifts
  • (Optional) Slay Mastark Markud
  • (Optional) Slay Urtyan Markud
  • (Optional) Slay Vault Guardian

Named Loot

Bonus XP

  • Aggression Bonus: 20 or more monsters killed (+10% Bonus)
  • Onslaught Bonus: 40 or more monsters killed (+15% Bonus)
  • Conquest Bonus: 60 or more monsters killed (+25% Bonus)
  • Tamper Bonus: 4 or more traps disarmed (+10% Bonus)
  • Neutralization Bonus: 6 or more traps disarmed (+20% Bonus)
  • Ingenious Debilitation Bonus: 7 or more traps disarmed (+30% Bonus)
  • Observance Bonus: 1 or more secret doors discovered (+8% Bonus)
  • Mischief Bonus: 25 or more breakables smashed (+8% Bonus)
  • Vandal Bonus: 32 or more breakables smashed (+10% Bonus)
  • Ransack Bonus: 40 or more breakables smashed (+15% Bonus)

Monsters

Free To Play
Heroic Level: 8
Bestowed by:  Gatekeeper Chulkash
Length: Very Long
Takes Place in: Temple of Madness
Found in: House Jorasco
Entrance in:  The Path to Madness

Heroic XP

Casual: 2,556
Normal: 4,520
Hard: 4,780
Elite: 5,040
Reaper: 83.6 RXP per skull

Favor

Patron: House Jorasco
Solo/Casual: 3
Normal: 7
Hard: 14
Elite: 21
The Xorian Cipher Map.png
Puzzles: 
The Xorian Cipher Puzzle.png

Known Traps

Force trap in green key room
  Two boxes: One beside the chest and one on the ledge
Spike trap in iron key room
  Box near chest
Sonic trap in Gold Key room
  Two boxes: One behind door and One behind chest
Blade trap in hallway
  On the right side of the hall
Force trap in hallway
  On the left side of the hall
Spike trap n the hallwa
  On the right side of the hall

Locks

Locked chest in corner of room with iron key
Locked chest with gold key
Locked door leading to green key

External Links

DDO L09 15 The Xorian Cipher

Requires

The Path to Madness