Difference between revisions of "Terror Arrows"

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|activationcost=20 Spell Points
|cooldown=10 Seconds
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'''Arcane Archer Imbue Toggle:''' You Imbue your arrows with negative energy.   
'''Arcane Archer Imbue Toggle:''' You Imbue your arrows with negative energy.   
* On Hit: Target is feared
* On Hit: Target is feared
** Will save vs DC: 20 + Wisdom Modifier + Enchantment Spell Bonuses
** {{SaveDC|20||Wisdom|Enchantment Spell|color}}
* On Vorpal: Target is subject to a Phantasmal Killer effect
* On Vorpal: Target is subject to a Phantasmal Killer effect
* Cost 20 Spell Points
* '''Passive:'''
* 10 second cooldown
** +1 bonus to DC of Enchantment spell
* Passive: +1 bonus to DC of Enchantment spell
|rank2benefit=
|rank2benefit=
|rank3benefit=
|rank3benefit=

Revision as of 21:03, 19 July 2018

Enhancement Terror Arrows Icon.png

Terror Arrows

Ranks: 1
Points (per rank): 2
Activation Cost: 20 Spell Points
Cooldown: 10 Seconds
Benefits: Arcane Archer Imbue Toggle: You Imbue your arrows with negative energy.

  • On Hit: Target is feared
  • On Vorpal: Target is subject to a Phantasmal Killer effect
  • Passive:
    • +1 bonus to DC of Enchantment spell
Requirements
Enhancement Terror Arrows Icon.png

Arcane Archer - Terror Arrows

  • 10 Points spent in Tree
  • Ranger 3