Difference between revisions of "Divine Intervention"
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|cost=2 | |cost=2 | ||
|link= | |link= | ||
|activationcost=30 Spell Points | |||
|cooldown=2 Minutes | |||
|benefitline= | |benefitline= | ||
|benefitbottomline= | |benefitbottomline= | ||
|rank1benefit= | |rank1benefit= | ||
* Active: Divine Intervention: Ward your target against fatal damage. | * '''Active:''' Divine Intervention: Ward your target against fatal damage. | ||
** Hit point damage cannot lower a warded ally's hit point below -9. | ** Hit point damage cannot lower a warded ally's hit point below -9. | ||
** When a warded ally is incapacitated, this effect heals the target after a few seconds for 10 to 39 hit points and then fades. | ** When a warded ally is incapacitated, this effect heals the target after a few seconds for 10 to 39 hit points and then fades. |
Revision as of 20:49, 18 July 2018
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