Difference between revisions of "Divine Intervention"

From DDO Compendium
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|activationcost=30 Spell Points
|cooldown=2 Minutes
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* Active: Divine Intervention: Ward your target against fatal damage.
* '''Active:''' Divine Intervention: Ward your target against fatal damage.
** Hit point damage cannot lower a warded ally's hit point below -9.
** Hit point damage cannot lower a warded ally's hit point below -9.
** When a warded ally is incapacitated, this effect heals the target after a few seconds for 10 to 39 hit points and then fades.
** When a warded ally is incapacitated, this effect heals the target after a few seconds for 10 to 39 hit points and then fades.

Revision as of 20:49, 18 July 2018

Enhancement Divine Intervention Icon.png

Divine Intervention

Ranks: 1
Points (per rank): 2
Activation Cost: 30 Spell Points
Cooldown: 2 Minutes
Benefits:

  • Active: Divine Intervention: Ward your target against fatal damage.
    • Hit point damage cannot lower a warded ally's hit point below -9.
    • When a warded ally is incapacitated, this effect heals the target after a few seconds for 10 to 39 hit points and then fades.
Requirements
Enhancement Divine Intervention Icon.png

Warpriest - Divine Intervention

  • 30 Points spent in Tree
  • Character Level 12
  • Cleric 5
Enhancement Divine Intervention Icon.png

War Soul - Divine Intervention

  • 30 Points spent in Tree
  • Character Level 12
  • Favored Soul 5