Difference between revisions of "Slayer of Evil III"
From DDO Compendium
MNDeveloper (talk | contribs) (Update 45 Changes) |
MNDeveloper (talk | contribs) |
||
Line 3: | Line 3: | ||
|ranks=1 | |ranks=1 | ||
|cost=1 | |cost=1 | ||
|description=You Slayer of Evil now grants +4 to attack evil creatures and deals 5d6 light damage that scales with 200% Melee or Ranged Power (whichever is higher). You now resist evil influences particularly well, gaining a +4 bonus to saves against spells and effects produced by evil creatures. Your vorpal hits against undead do an additional 500 damage. | |||
|benefitline= | |benefitline= | ||
|rank1benefit= | |rank1benefit= | ||
* +4 | * When attacking evil creatures, Slayer of Evil is updated to: | ||
* {{Dice||5|6}} | ** +4 Attack | ||
** Scales with 200% Melee or Ranged Power | ** +{{Dice||5|6}} Light Damage | ||
* | ** Scales with 200% the higher of Melee or Ranged Power | ||
** +4 bonus to saves against spells | * When attacked by evil creatures: | ||
* | ** +4 bonus to saves against spells | ||
** +4 bonus to saves against effects | |||
* When Undead are vorpaled: | |||
** +500 Damage | |||
|rank2benefit= | |rank2benefit= | ||
|rank3benefit= | |rank3benefit= |
Revision as of 21:30, 11 January 2022
|
|