Difference between revisions of "Divine Intervention"
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|cost=2 | |cost=2 | ||
|link= | |link= | ||
|activationcost=30 Spell Points | |||
|cooldown=2 Minutes | |||
|benefitline= | |benefitline= | ||
|benefitbottomline= | |benefitbottomline= | ||
| | |description=Active: Divine Intervention: Ward your target against fatal damage. Hit point damage cannot lower a warded ally's hit point below -1. When a warded ally is incapacitated, this effect heals the target after a few seconds for 10 to 39 hit points and then fades. | ||
|rank1benefit='''Activate:''' Targeted allies: | |||
* Hit point damage cannot go below -9 | |||
* When incapacitated: | |||
** They are healed 10 to 39 hit points | |||
** After heal the effect ends | |||
|rank2benefit= | |rank2benefit= | ||
|rank3benefit= | |rank3benefit= |
Latest revision as of 17:46, 20 December 2021
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