Difference between revisions of "Divine Intervention"

From DDO Compendium
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|description=Active: Divine Intervention: Ward your target against fatal damage. Hit point damage cannot lower a warded ally's hit point below -1. When a warded ally is incapacitated, this effect heals the target after a few seconds for 10 to 39 hit points and then fades.
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* '''Active:''' Divine Intervention: Ward your target against fatal damage.
* '''Activate:''' Targeted ally:
** Hit point damage cannot lower a warded ally's hit point below -9.
** Hit point damage cannot go below -9
** When a warded ally is incapacitated, this effect heals the target after a few seconds for 10 to 39 hit points and then fades.
** When incapacitated:
*** They are healed 10 to 39 hit points
*** After heal the effect ends
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Revision as of 17:45, 20 December 2021

Enhancement Divine Intervention Icon.png

Divine Intervention

Ranks: 1
Points (per rank): 2
Activation Cost: 30 Spell Points
Cooldown: 2 Minutes
Benefits:

  • Activate: Targeted ally:
    • Hit point damage cannot go below -9
    • When incapacitated:
      • They are healed 10 to 39 hit points
      • After heal the effect ends

Description:
Active: Divine Intervention: Ward your target against fatal damage. Hit point damage cannot lower a warded ally's hit point below -1. When a warded ally is incapacitated, this effect heals the target after a few seconds for 10 to 39 hit points and then fades.
Requirements
Enhancement Divine Intervention Icon.png

Warpriest - Divine Intervention

  • 30 Points spent in Tree
  • Character Level 12
  • Cleric 5
Enhancement Divine Intervention Icon.png

War Soul - Divine Intervention

  • 30 Points spent in Tree
  • Character Level 12
  • Favored Soul 5