Difference between revisions of "Curative Admixture: Cure Light Wounds (SLA)"

From DDO Compendium
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|benefitline= {{EnhancementSLA|Curative Admixture: Cure Light Wounds|Spell Curative_Admixture-_Cure_Light_Wounds}}  
|benefitline= {{EnhancementSLA|Curative Admixture: Cure Light Wounds|Spell Curative_Admixture-_Cure_Light_Wounds}}  
|rank1benefit=
|rank1benefit=
* 4 Spell Points. Cooldown: 12 seconds.
|rank1activationcost=4 Spell Points
|rank1cooldown=12 seconds
|rank2benefit=
|rank2benefit=
* 3 Spell Points. Cooldown: 8 seconds.
|rank2activationcost=3 Spell Points
|rank2cooldown=8 seconds
|rank3benefit=
|rank3benefit=
* 2 Spell Points. Cooldown: 6 seconds.
|rank3activationcost=2 Spell Points
|rank3cooldown=6 seconds
|tree1name=Renegade Mastermaker
|tree1name=Renegade Mastermaker
|tree1icon=Spell Curative_Admixture-_Cure_Light_Wounds
|tree1icon=Spell Curative_Admixture-_Cure_Light_Wounds

Revision as of 19:07, 17 July 2018

Spell Curative Admixture- Cure Light Wounds Icon.png

Curative Admixture: Cure Light Wounds

Ranks: 3
Points (per rank): 1
Benefits:

Spell Curative Admixture- Cure Light Wounds Icon.pngSpell-Like Ability:
Curative Admixture: Cure Light Wounds
Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost.
Rank 1:
  • Activation Cost: 4 Spell Points
  • Cooldown: 12 seconds
Rank 2:
  • Activation Cost: 3 Spell Points
  • Cooldown: 8 seconds
Rank 3:
  • Activation Cost: 2 Spell Points
  • Cooldown: 6 seconds
Requirements
Spell Curative Admixture- Cure Light Wounds Icon.png

Renegade Mastermaker - Curative Admixture: Cure Light Wounds

  • 1 Points spent in Tree
  • Artificer 1