Difference between revisions of "Holy Command"
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MNDeveloper (talk | contribs) (Created page with "{{FutureInformation|U51}}{{EnhItem |name=Holy Command |ranks=1 |cost=1 |cooldown= |activationcost= |link=Holy Command (U51) |description=When you hit enemies with Sun Pillar,...") |
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{{EnhItem | |||
|name=Holy Command | |name=Holy Command | ||
|ranks=1 | |ranks=1 | ||
Line 5: | Line 5: | ||
|cooldown= | |cooldown= | ||
|activationcost= | |activationcost= | ||
|link=Holy Command | |link=Holy Command | ||
|description=When you hit enemies with Sun Pillar, Flame Pillar, or Healing Pillar they must make a saving throw (20 + highest of INT/WIS/CHA mod + highest of Evocation and Conjuration bonuses) or be tripped, blinded, and made helpless for 12 seconds. | |description=When you hit enemies with Sun Pillar, Flame Pillar, or Healing Pillar they must make a saving throw (20 + highest of INT/WIS/CHA mod + highest of Evocation and Conjuration bonuses) or be tripped, blinded, and made helpless for 12 seconds. | ||
|benefitline= | |benefitline= | ||
|rank1benefit=When you hit enemies with [[ | |rank1benefit=When you hit enemies with [[Sun Pillar]], [[Flame Pillar]], or [[Healing Pillar]]: | ||
* Must make {{SaveDC||20||Highest of INT/WIS/CHA|Highest of Evocation and Conjuration|color}} save or be: | * Must make {{SaveDC||20||Highest of INT/WIS/CHA|Highest of Evocation and Conjuration|color}} save or be: | ||
** Tripped | ** Tripped | ||
** | ** Blinded | ||
** Rendered Helpless | ** Rendered Helpless | ||
** Lasts 12 seconds | ** Lasts 12 seconds | ||
|rank2benefit= | |rank2benefit= | ||
|rank3benefit= | |rank3benefit= | ||
|tree1name=Exalted Angel | |tree1name=Exalted Angel | ||
|tree1icon=Enhancement Be at Peace | |tree1icon=Enhancement Be at Peace | ||
|tree1requirements={{EnhItemReq|Exalted Angel | |tree1requirements={{EnhItemReq|Exalted Angel|Holy Command|20| | ||
* Level 26||T | * Level 26||T | ||
}} | }} | ||
}} | }} |
Revision as of 15:48, 4 November 2021
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