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Update 42 Patch 1

From DDO Compendium
Update 42 splash image.jpg
The Masterminds of Sharn Expansion
Release Information
Released on May 21, 2019
Changes
  • Items
    • The Boarding Pass: Sharn now allows you to select one of the following four teleport locations: Clifftop Tower District, Sharn Docks, Alcorin's Forge, and the Drunken Dragon Tavern.
    • Nearly Finished Crafting now has appropriate upgrading costs.
    • The Shards of Mechanus Filigree set now has an appropriate drop rate.
    • Fixed a display issue with the Bronze Dragonscale Plate.
    • Fixed a display issue with the Turncoat and Wildwood outfit.
    • Erroneous daggers no longer appear in the loot lists of Masterminds of Sharn.
    • Fixed an issue where some cosmetics were given an improper minimum level.
  • Monsters
    • Otyugh Disease can now be properly dispelled with Cure Disease.
    • Goblin Sharpshooters no longer have maces in addition to bows.
    • Human Vaunt Security rares now have weapons.
  • Quests and Adventure Areas
    • Masterminds of Sharn
      • The Sharn Story Saga now has a chance to drop a choice one of three random Minor Artifacts out of the full list of ten.
      • End chests in Masterminds of Sharn now have a small chance to drop Minor Artifacts.
      • Corrected a variety of stuck spots.
    • A Sharn Welcome
      • Corrected an issue with damage reduction on the Wash and Dry optional bosses.
    • Best Laid Plans
      • Fixed an issue that could prevent the final battle from triggering if players looped through the basement prior to going into the manager's office.
      • The objective messaging has been updated for the final wave battle.
    • Sagas
      • Saga NPCs now properly display their rewards, and the Cogs Saga NPCs are once again available.
      • The Epic Sharn Saga can now be completed by any player at or above level 20.
    • No Refunds
      • A hidden optional chest can now be picked.
    • Same Old Song
      • The giant optional now has its proper Spellcraft check.
      • Fixed an issue where players could get the end chest but not complete the dungeon.
    • Security Detail
      • The proper chest now spawns when completing the rogue optional.
    • Smash and Burn
      • The end chest is now accessible even for players with a Jump skill lower than three.
    • The Cogs
      • The name "Cogs Dweller" has been added to flavor NPCs in the village biome.
      • A random encounter that was spawning too close to a wall has been adjusted.
  • Spells
    • Tactical Detonation's knockdown portion is now traited as Knockdown so players and monsters who are immune to knockdown are now properly immune to the effect.


Update Loot