Ranks: 1 Points (per rank): 2 Activation Cost: 10 Spell Points Cooldown: 15 Seconds Benefits:
Melee Smite Gain:
- 2x Charisma bonus to attack
- +2[W] + 7 Damage against evil opponents
- On Hit:
- +100 Light Damage against Undead creatures
- +100 Light Damage against Evil creatures
- Evil Undead take both
- Scales with 200% Melee Power
- On Vorpal:
- Destroy undead or evil outsiders under 1500 hit points
Description: Melee Smite: Gain twice your Charimsa bonus to your attack roll and a damage bonus of 2(W) + 7 against evil opponents. On Hit: 100 Light Damage to Evil creatures and 100 Light Damage to Undead creatures. (Evil Undead creatures take both). This damage scales with 200% Melee Power. On Vorpal: Destroy undead or evil outsiders under 1500 hit points. |