Difference between revisions of "Weird (Enhancement)"

From DDO Compendium
Line 6: Line 6:
|activationcost=
|activationcost=
|link=Weird (Enhancement)
|link=Weird (Enhancement)
|description=The Weird spell is added to your Spellbook as a level 9 spell if you are a Cleric, Sorcerer, Druid, Wizard, or Favored Soul, or a level 6 spell if you are Artificer, Alchemist, Bard, or Warlock. Requires the ability to cast spells of those levels.
|description=
 
Weird: A targeted foe and all nearby enemies are subject to a Phantasmal Killer effect, with a DC20 + highest INT/WIS/CHA mod + Illusion spell bonuses to prevent the death.
|multiselectdescription=Weird Spell
|multiselectdescription=Weird Spell
|parentenhancement=Shadowdancer Epic Ability
|parentenhancement=Shadowdancer Epic Ability
Line 14: Line 12:
|benefitbottomline=
|benefitbottomline=
|rank1benefit=
|rank1benefit=
* {{AddSpellToBook|Weird||Cleric, Sorcerer, Druid, Wizard, or Favored Soul|9}}
{{EnhancementSLA|Weird|||1 Minute|30 Spell Points}}
* {{AddSpellToBook|Weird||Artificer, Alchemist, Bard, or Warlock|6}}
|rank2benefit=
|rank2benefit=
|rank2cooldown=
|rank2cooldown=

Revision as of 17:34, 5 March 2024

Spell Weird Icon.png

Wierd

Ranks: 1
Points (per rank): 1
Benefits:
Spell Weird Icon.pngSpell-Like Ability:
Weird
Cooldown: 1 Minute
Activation Cost: 30 Spell Points
Metamagic Feats may be used when casting Spell-Like Abilities at no additional cost.
Selection option for: Shadowdancer Epic Ability
Requirements
  • 30 Points spent
  • Level 30