Toven's Hammer (Disjuncted)

From DDO Compendium
Rune Arm 2 Icon.png Toven's Hammer
Rune Arm
Feat Required: Artificer Rune Arm Use!
Minimum Level: 19
Bound to Character on Acquire
Enchantments:
Spell Chain Lightning Icon.pngElectrical Storm
Target: Foe, Directional, Breakable
School: Evocation
Spell Resistance: No
Fires electrical bolts at enemies. At higher charge levels multiple bolts are rapidly fired. Opponents struct by the crystals receive a Reflex save for half damage.

Charge Tier 1: 4 to 10 + 1 to 2 per Artificer Level

Charge Tier 2: 5 to 15 + 1 to 4 per Artificer Level
Charge Tier 3: 6 to 20 + 1 to 6 per Artificer Level
Charge Tier 4: 7 to 25 + 1 to 8 per Artificer Level
Charge Tier 5: 8 to 30 + 1 to 10 per Artificer Level

  • Maximum Charge Tier: V: The maximum charge tier of this Rune Arm is Tier V.
  • Cannith Crafting - Prefix Slot: Apply a Prefix shard to this item.
  • Cannith Crafting - Suffix Slot: Apply a Suffix shard to this item.
  • Cannith Crafting - Mark of House Cannith Slot: Apply a Mark of House Cannith to this item to gain an Extra Slot.
  • Lightning Strike Weapons: While wearing this item, your melee and ranged weapons gain Hit Effect: This item stores the power of a volatile thunderstorm deep within. Occasionally,this dynamic power comes to the surface, devastating enemies with a massive lighting strike.
  • Missing Parts: Toven's Hammer appears to have been damaged during the fight. You think that you might be able to partially repair it if you had a cerebral distillation unit.
  • Rune Arm Imbue: Electrical IV: Wearing this Rune Arm will imbue any weapon you wield, dealing 2d8 electrical damage per hit. This damage scales with 200% Melee or Ranged Power (whichever is higher).

Material: This item is made out of: Gem
Hardness: 20 Durability: 235

Description: When all you have is a hammer, everything looks like a nail.
Base Value: 12,350 Platinum0.25 lbs
Toven's Hammer.png
Where To Find: Only available via crafting
Upgradeable: 
Upgraded From: