Difference between revisions of "Thunder-Shock Weapon (Melee)"
From DDO Compendium
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|activationcost= | |activationcost= | ||
|link= | |link= | ||
|description=Tactical Melee Attack +3[W]: on Damage: Deals {{Dice||6|6}} extra Electric damage that scales with 200% Melee Power, and Trips the target. A successful Strength save negates the Trip effect. {{SaveDC|Strength| | |description=Tactical Melee Attack +3[W]: on Damage: Deals {{Dice||6|6}} extra Electric damage that scales with 200% Melee Power, and Trips the target. A successful Strength save negates the Trip effect. {{SaveDC|Strength|14|Half Artificer|Intelligence|Sunder|color}} | ||
|multiselectdescription= | |multiselectdescription= | ||
|parentenhancement=Thunder-Shock Weapon | |parentenhancement=Thunder-Shock Weapon | ||
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|rank1benefit= | |rank1benefit= | ||
While wielding a Melee Weapon: | While wielding a Melee Weapon: | ||
* + | * +30% Damage | ||
* Deals {{Dice||6|6}} extra Electric damage | * Deals {{Dice||6|6}} extra Electric damage | ||
** Scales with 200% Melee Power | ** Scales with 200% Melee Power | ||
* Trips the target | * Trips the target | ||
** {{SaveDC|Strength| | ** {{SaveDC|Strength|14|Half Artificer|Intelligence|Sunder|color}} Negates | ||
|rank2benefit= | |rank2benefit= | ||
|rank3benefit= | |rank3benefit= |
Latest revision as of 00:48, 8 March 2024
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