Difference between revisions of "Template:WeaponEffect"

From DDO Compendium
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</noinclude>
</noinclude>
<onlyinclude>{{EnchTitle|Weapon Effect#{{{1}}}|{{{3}}} {{{2}}}|{{{4|}}}}}{{EnchBody|{{#switch: {{lc:{{{1}}}}}
<onlyinclude>{{#switch: {{lc:{{{1}}}}}
| flameblade = {{EnchTitle|Weapon Effect#Flameblade|Flameblade|{{{4|}}}}}{{EnchBody|This blade is made of pure fire and is surprisingly light to the touch. It bypasses the Incorporeal chances of Ethereal monsters innately.}}{{EnchCat|WeaponEffect|Items with Flameblade}}
 
| shadowblade = {{EnchTitle|Weapon Effect#Shadowblade|Shadowblade|{{{4|}}}}}{{EnchBody|This blade is made of pure force and is surprisingly light to the touch. It bypasses the Incorporeal chances of Ethereal monsters innately.}}{{EnchCat|WeaponEffect|Items with Shadowblade}}
 
|#default = {{EnchTitle|Weapon Effect#{{{1}}}|{{{3}}} {{{2}}}|{{{4|}}}}}{{EnchBody|{{#switch: {{lc:{{{1}}}}}
| force =  This effect causes the edges of this weapon to ripple with force, dealing {{Dice||{{{2}}}|{{{5|6}}}}} force damage on each hit.
| force =  This effect causes the edges of this weapon to ripple with force, dealing {{Dice||{{{2}}}|{{{5|6}}}}} force damage on each hit.
| sonic = This effect causes the edges of this weapon to pulse with sound, dealing {{Dice||{{{2}}}|{{{5|6}}}}} Sonic damage on each hit.
| sonic = This effect causes the edges of this weapon to pulse with sound, dealing {{Dice||{{{2}}}|{{{5|6}}}}} Sonic damage on each hit.
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| piercing = The sharp, hardened spikes on this item deal an additional {{Dice||{{{2}}}|{{{5|6}}}}} piercing damage on each hit.
| piercing = The sharp, hardened spikes on this item deal an additional {{Dice||{{{2}}}|{{{5|6}}}}} piercing damage on each hit.
| tidal = This weapon is sheathed in water. A Tidal weapon deals an extra {{Dice||{{{2}}}|{{{5|6}}}}} points of damage on a successful hit. Creatures with the Fire trait take double this damage instead.
| tidal = This weapon is sheathed in water. A Tidal weapon deals an extra {{Dice||{{{2}}}|{{{5|6}}}}} points of damage on a successful hit. Creatures with the Fire trait take double this damage instead.
| flameblade = This blade is made of pure fire and is surprisingly light to the touch. It bypasses the Incorporeal chances of Ethereal monsters innately.
}}}}{{EnchCat|WeaponEffect|Items with {{ucfirst:{{lc:{{{1}}}}}}} Weapon Effect}}
 
}}</onlyinclude>
| shadowblade = This blade is made of pure force and is surprisingly light to the touch. It bypasses the Incorporeal chances of Ethereal monsters innately.
}}}}{{EnchCat|WeaponEffect|Items with {{ucfirst:{{lc:{{{1}}}}}}} Weapon Effect}}</onlyinclude>

Revision as of 01:50, 21 October 2020

WeaponEffect[edit]

This template is used on equipment for the Weapon Effect Enchantement. This adds specific types of damage to each hit.

Example Usage
{{WeaponEffect|Force|9|Impactful}}Impactful 9: This effect causes the edges of this weapon to ripple with force, dealing 9d6 force damage on each hit.
{{WeaponEffect|Sonic|9|Reverberating}}Reverberating 9: This effect causes the edges of this weapon to pulse with sound, dealing 9d6 Sonic damage on each hit.
{{WeaponEffect|Bludgeon|9|Bludgeoning}}Bludgeoning 9: This edges of this weapon are blunted, dealing an additional 9d6 bludgeon damage on each hit.

Usage[edit]

{{WeaponEffect|(Type)|(die count)|(Effect name)|(Title)|(Sides)}}

Parameter Documentation
TypeThis defines which specific type of effect is added
Possible Values:
  • Force
  • Sonic
  • Bludgeon
  • Coruscating
  • Smashing
  • Slashing
  • Slashing Critical
  • Bludgeon Critical
  • Piercing
  • Tidal
  • Flameblade
  • Shadowblade
die countThe number of d6 die that are used
Effect nameThe Name of the effect
TitleThe title if it doesn't match the default
SidesThe sides used for the dice, if not specified it is d6

Template

Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.


[[Weapon Effect#{{{1}}}|{{{3}}} {{{2}}}:]]