Difference between revisions of "Template:SpellPower"

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|elemental resonance = {{EnchTitle|Spell Power|{{BonusTypeNameConversion|{{{3|}}}|True}} Elemental Resonance +{{{2}}}}}{{EnchBody|Passive: +{{{2|}}} {{BonusTypeNameConversion|{{{3|Equipment}}}}} bonus to Acid, Fire, Electric and Cold Spell Power.}}{{EnchCat|SpellPower|Items with Elemental Resonance|+{{{2|}}} {{BonusTypeNameConversion|{{{3|Equipment}}}}} Bonus to Acid Spell Power|+{{{2|}}} {{BonusTypeNameConversion|{{{3|Equipment}}}}} Bonus to Fire Spell Power|+{{{2|}}} {{BonusTypeNameConversion|{{{3|Equipment}}}}} Bonus to Electric Spell Power|+{{{2|}}} {{BonusTypeNameConversion|{{{3|Equipment}}}}} Bonus to Cold Spell Power}}
|elemental resonance = {{EnchTitle|Spell Power|{{BonusTypeNameConversion|{{{3|}}}|True}} Elemental Resonance +{{{2}}}}}{{EnchBody|Passive: +{{{2|}}} {{BonusTypeNameConversion|{{{3|Equipment}}}}} bonus to Acid, Fire, Electric and Cold Spell Power.}}{{EnchCat|SpellPower|Items with Elemental Resonance|+{{{2|}}} {{BonusTypeNameConversion|{{{3|Equipment}}}}} Bonus to Acid Spell Power|+{{{2|}}} {{BonusTypeNameConversion|{{{3|Equipment}}}}} Bonus to Fire Spell Power|+{{{2|}}} {{BonusTypeNameConversion|{{{3|Equipment}}}}} Bonus to Electric Spell Power|+{{{2|}}} {{BonusTypeNameConversion|{{{3|Equipment}}}}} Bonus to Cold Spell Power}}
|dark restoration = {{EnchTitle|Spell Power|{{BonusTypeNameConversion|{{{3|}}}|True}} Dark Restoration +{{{2}}}}}{{EnchBody|Passive: +{{{2|}}} {{BonusTypeNameConversion|{{{3|Equipment}}}}} bonus to Negative, Poison and Positive Spell Power.}}{{EnchCat|SpellPower|Items with Dark Restoration|+{{{2|}}} {{BonusTypeNameConversion|{{{3|Equipment}}}}} Bonus to Negative Spell Power|+{{{2|}}} {{BonusTypeNameConversion|{{{3|Equipment}}}}} Bonus to Poison Spell Power|+{{{2|}}} {{BonusTypeNameConversion|{{{3|Equipment}}}}} Bonus to Positive Spell Power}}


|frozen storm = {{EnchTitle|Spell Power|{{BonusTypeNameConversion|{{{3|}}}|True}} Power of the Frozen Storm +{{{2}}}}}{{EnchBody|Passive: +{{{2|}}} {{BonusTypeNameConversion|{{{3|Equipment}}}}} bonus to Cold and Electric Spell Power.}}{{EnchCat|SpellPower|Items with Power of the Frozen Storm|+{{{2|}}} {{BonusTypeNameConversion|{{{3|Equipment}}}}} Bonus to Cold Spell Power|+{{{2|}}} {{BonusTypeNameConversion|{{{3|Equipment}}}}} Bonus to Electric Spell Power}}
|frozen storm = {{EnchTitle|Spell Power|{{BonusTypeNameConversion|{{{3|}}}|True}} Power of the Frozen Storm +{{{2}}}}}{{EnchBody|Passive: +{{{2|}}} {{BonusTypeNameConversion|{{{3|Equipment}}}}} bonus to Cold and Electric Spell Power.}}{{EnchCat|SpellPower|Items with Power of the Frozen Storm|+{{{2|}}} {{BonusTypeNameConversion|{{{3|Equipment}}}}} Bonus to Cold Spell Power|+{{{2|}}} {{BonusTypeNameConversion|{{{3|Equipment}}}}} Bonus to Electric Spell Power}}

Revision as of 14:57, 15 November 2022

SpellPower[edit]

This template is used on equipment for the SpellPower enchantment. SpellPower is an enchantment adds to the powers of a specific type of spells.

Example Usage
{{SpellPower|Combustion|30}}Combustion +30: Passive: +30 Equipment bonus to Fire Spell Power.
{{SpellPower|Potency|10|Insight}}Insightful Potency +10: Passive: +10 Insight Bonus to All Types of Spell Power. (Universal Spell Power is a different statistic.)
{{SpellPower|Universal|30|Artifact}}Artifact Universal Spell Power +30: Passive: +30 Artifact bonus to Universal Spell Power.
{{SpellPower|Implement|10}}Spellcasting Implement +10: Passive: +10 Implement bonus to Universal Spell Power.

Usage[edit]

{{SpellPower|(Power)|(Enhancement Amount)|(Bonus Type)}}

Parameter Documentation
PowerThis is the spell power that is increased.
Possible Values:
  • Combustion
  • Corrosion
  • Devotion
  • Glaciation
  • Impulse
  • Magnetism
  • Nullification
  • Radiance
  • Reconstruction
  • Resonance
  • Potency
  • Universal (for Universal Spell Power)
  • Implement
  • Purity
  • Efficacy
  • Frozen Storm (Cold and Lightning)
  • Creeping Dust (Cold and Acid)
  • Firestorm (Fire and Lightning)
  • Silver Flame (Positive, Light and Alignment)
  • Sacred Ground (Acid, Light, and Alignment)
  • Blighted (Acid, Negative, Poison, and Evil)
  • Moonlit Haunt (Negative, Force and Poison)
  • Frozen Depths (Negative, Cold and Poison)
  • Thunderstorm (Sonic and Electric)
  • Elemental Resonance (Acid, Fire, Electric and Cold)
  • Dark Restoration (Negative, Poison and Positive)
Enhancement AmountThis is the amount that spell power is increased.
Bonus TypeThis is the type of bonus - Insight, Enhancement, Quality, etc. If you don't specify a value here it will default to Equipment

Template

Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.


[[Spell Power#{{{1}}}|{{{1}}} +{{{2}}}:]] Passive: + Equipment bonus to Spell Power.