Template:SpellLore
{{TemplateDocumentation |name = SpellLore |description = This template is used on equipment for the SpellLore enchantment. SpellLore adds to the critical chance for a specific group of spells. |category=Item Enchantment Template |example1 = {{SpellLore|Radiance|30}} |example1output = Radiance Lore +30%: Passive: Your Light and Alignment spells gain a +30% Equipment bonus to their chance to Critical Hit. |example2 = {{SpellLore||15}} |example2output = Spell Lore +15%: Passive: All your spells gain a +15% Equipment bonus to their chance to Critical Hit. |parameter1name = Group |parameter1description = This is the group of spells that the critical chance is being increased. |parameter1values =
- Combustion
- Fire
- Corrosion
- Acid
- Devotion
- Glaciation
- Ice
- Impulse
- Force
- Magnetism
- Lightning
- Nullification
- Negative
- Void
- Radiance
- Light
- Reconstruction
- Repair
- Kinetic
- Resonance
- Sonic
- Healing
- Universal
- Purifying Flame (Fire and Light)
- Frozen Storm (Cold and Lightning)
- Creeping Dust (Cold and Acid)
- Firestorm (Fire and Lightning)
- Silver Flame (Positive, Light and Alignment)
- Blighted (Acid, Negative, Poison and Evil)
- "" (Default, leave blank for ALL spells)
|parameter2name = Enhancement Amount |parameter2description = This is the amount that spell critical chance is increased. |parameter2values = |parameter3name = Bonus Type |parameter3description = This is the type of bonus - Insight, Enhancement, Quality, etc. If you don't specify a value here it will default to Equipment. |parameter3values = |parameter4name = Title |parameter4description = The title if it is different than the default
Spell Lore +{{{2}}}%: Passive: All your spells gain a +{{{2}}}% Equipment bonus to their chance to Critical Hit.