Template:SpellLore

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Revision as of 17:05, 21 October 2020 by MNDeveloper (talk | contribs)

{{TemplateDocumentation |name = SpellLore |description = This template is used on equipment for the SpellLore enchantment. SpellLore adds to the critical chance for a specific group of spells. |category=Item Enchantment Template |example1 = {{SpellLore|Radiance|30}} |example1output = Radiance Lore +30%: Passive: Your Light and Alignment spells gain a +30% Equipment bonus to their chance to Critical Hit. |example2 = {{SpellLore||15}} |example2output = Spell Lore +15%: Passive: All your spells gain a +15% Equipment bonus to their chance to Critical Hit. |parameter1name = Group |parameter1description = This is the group of spells that the critical chance is being increased. |parameter1values =

  • Combustion
  • Fire
  • Corrosion
  • Acid
  • Devotion
  • Glaciation
  • Ice
  • Impulse
  • Force
  • Magnetism
  • Lightning
  • Nullification
  • Negative
  • Void
  • Radiance
  • Light
  • Reconstruction
  • Repair
  • Kinetic
  • Resonance
  • Sonic
  • Healing
  • Universal
  • Purifying Flame (Fire and Light)
  • Frozen Storm (Cold and Lightning)
  • Creeping Dust (Cold and Acid)
  • Firestorm (Fire and Lightning)
  • Silver Flame (Positive, Light and Alignment)
  • Blighted (Acid, Negative, Poison and Evil)
  • "" (Default, leave blank for ALL spells)

|parameter2name = Enhancement Amount |parameter2description = This is the amount that spell critical chance is increased. |parameter2values = |parameter3name = Bonus Type |parameter3description = This is the type of bonus - Insight, Enhancement, Quality, etc. If you don't specify a value here it will default to Equipment. |parameter3values = |parameter4name = Title |parameter4description = The title if it is different than the default

Spell Lore +{{{2}}}%: Passive: All your spells gain a +{{{2}}}% Equipment bonus to their chance to Critical Hit.