Difference between revisions of "Template:SpellLore"
From DDO Compendium
MNDeveloper (talk | contribs) |
MNDeveloper (talk | contribs) (Undo revision 82032 by MNDeveloper (talk)) Tag: Undo |
||
Line 46: | Line 46: | ||
|parameter3description = This is the type of bonus - Insight, Enhancement, Quality, etc. If you don't specify a value here it will default to Equipment. | |parameter3description = This is the type of bonus - Insight, Enhancement, Quality, etc. If you don't specify a value here it will default to Equipment. | ||
|parameter3values = | |parameter3values = | ||
}} | |||
</noinclude> | </noinclude> | ||
<onlyinclude>{{EnchTitle|Spell Critical Chance|{{BonusTypeNameConversion|{{{3|}}}|True}} {{#switch: {{lc:{{{1|}}}}} | <onlyinclude>{{EnchTitle|Spell Critical Chance|{{BonusTypeNameConversion|{{{3|}}}|True}} {{#switch: {{lc:{{{1|}}}}} | ||
Line 70: | Line 69: | ||
|blighted=Blighted | |blighted=Blighted | ||
|#default=Spell | |#default=Spell | ||
}} Lore +{{{2}}}% | }} Lore +{{{2}}}%}}{{EnchBody|Passive: {{#if: {{{1|}}} | Your | All your}} {{#switch: {{lc:{{{1|}}}}} | ||
|fire |combustion = Fire | |fire |combustion = Fire | ||
|acid |corrosion = Acid | |acid |corrosion = Acid |
Revision as of 17:06, 21 October 2020
SpellLore[edit]
This template is used on equipment for the SpellLore enchantment. SpellLore adds to the critical chance for a specific group of spells.
Example Usage | |
{{SpellLore|Radiance|30}} | Radiance Lore +30%: Passive: Your Light and Alignment spells gain a +30% Equipment bonus to their chance to Critical Hit. |
{{SpellLore||15}} | Spell Lore +15%: Passive: All your spells gain a +15% Equipment bonus to their chance to Critical Hit. |
Usage[edit]
{{SpellLore|(Group)|(Enhancement Amount)|(Bonus Type)}}
Parameter Documentation | |
Group | This is the group of spells that the critical chance is being increased. Possible Values:
|
Enhancement Amount | This is the amount that spell critical chance is increased. |
Bonus Type | This is the type of bonus - Insight, Enhancement, Quality, etc. If you don't specify a value here it will default to Equipment. |
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.
Spell Lore +{{{2}}}%: Passive: All your spells gain a +{{{2}}}% Equipment bonus to their chance to Critical Hit.