Difference between revisions of "Template:SpellLore"

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|example1 = <nowiki>{{SpellLore|Radiance|30}}</nowiki>
|example1 = <nowiki>{{SpellLore|Radiance|30}}</nowiki>
|example1output = {{SpellLore|Radiance|30}}
|example1output = {{SpellLore|Radiance|30}}
|example2 = <nowiki>{{SpellLore||15}}</nowiki>
|example2output = {{SpellLore||15}}
|parameter1name = Group
|parameter1name = Group
|parameter1description = This is the group of spells that the critical chance is being increased.
|parameter1description = This is the group of spells that the critical chance is being increased.
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* Reconstruction  
* Reconstruction  
* Resonance
* Resonance
* "" (Default, leave blank for ALL spells)
|parameter2name = Enhancement Amount
|parameter2name = Enhancement Amount
|parameter2description = This is the amount that spell critical chance is increased.
|parameter2description = This is the amount that spell critical chance is increased.
Line 25: Line 28:
}}
}}
</noinclude>
</noinclude>
<onlyinclude>[[Category:Items with {{{1}}} Spell Lore]]'''[[Spell Critical Chance|{{{3|}}} {{{1}}} Lore +{{{2}}}%:]]''' Passive: Your {{#switch: {{{1}}}
<onlyinclude>[[Category:Items with {{{1|}}} Spell Lore]]'''[[Spell Critical Chance|{{{3|}}} {{#if: {{{1|}}} | {{{1|}}} | Spell }} Lore +{{{2}}}%:]]''' Passive: {{#if: {{{1|}}} | Your | All your}} {{#switch: {{{1|}}}
|Combustion = Fire
|Combustion = Fire
|Corrosion = Acid
|Corrosion = Acid
Line 36: Line 39:
|Reconstruction = Repair
|Reconstruction = Repair
|Resonance = Sonic
|Resonance = Sonic
|#default=
}} spells gain a +{{{2}}}% {{lc:{{{3|equipment}}}}} bonus to their chance to Critical Hit.</onlyinclude>
}} spells gain a +{{{2}}}% {{lc:{{{3|equipment}}}}} bonus to their chance to Critical Hit.</onlyinclude>

Revision as of 15:43, 31 May 2018

SpellLore[edit]

This template is used on equipment for the SpellLore enchantment. SpellLore adds to the critical chance for a specific group of spells.

Example Usage
{{SpellLore|Radiance|30}} Radiance Lore +30%: Passive: Your Light and Alignment spells gain a +30% equipment bonus to their chance to Critical Hit.
{{SpellLore||15}} Spell Lore +15%: Passive: All your spells gain a +15% equipment bonus to their chance to Critical Hit.

Usage[edit]

{{SpellLore|(Group)|(Enhancement Amount)|(Bonus Type)}}

Parameter Documentation
GroupThis is the group of spells that the critical chance is being increased.
Possible Values:
  • Combustion
  • Corrosion
  • Devotion
  • Glaciation
  • Impulse
  • Magnetism
  • Nullification
  • Radiance
  • Reconstruction
  • Resonance
  • "" (Default, leave blank for ALL spells)
Enhancement AmountThis is the amount that spell critical chance is increased.
Bonus TypeThis is the type of bonus - Insight, Enhancement, Quality, etc. If you don't specify a value here it will default to Equipment.

Template

Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.


Spell Lore +{{{2}}}%: Passive: All your spells gain a +{{{2}}}% equipment bonus to their chance to Critical Hit.