Difference between revisions of "Template:SpellLore"
From DDO Compendium
MNDeveloper (talk | contribs) |
MNDeveloper (talk | contribs) m (Fixed spelling of Kinetic) |
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* Reconstruction | * Reconstruction | ||
* Repair | * Repair | ||
* | * Kinetic | ||
* Resonance | * Resonance | ||
* Sonic | * Sonic | ||
Line 51: | Line 51: | ||
|devotion = Devotion Lore | |devotion = Devotion Lore | ||
|ice |glaciation = Ice Lore | |ice |glaciation = Ice Lore | ||
|force|kenetic = | |force|kenetic|kinetic =Kinetic Lore | ||
|impulse = Impulse Lore | |impulse = Impulse Lore | ||
|lightning|magnetism = Lightning Lore | |lightning|magnetism = Lightning Lore | ||
Line 70: | Line 70: | ||
|devotion = Devotion | |devotion = Devotion | ||
|ice |glaciation = Ice | |ice |glaciation = Ice | ||
|force|kenetic = | |force|kenetic|kinetic =Kinetic | ||
|impulse = Impulse | |impulse = Impulse | ||
|lightning|magnetism = Lightning | |lightning|magnetism = Lightning | ||
Line 89: | Line 89: | ||
|devotion = Positive | |devotion = Positive | ||
|ice |glaciation = Cold | |ice |glaciation = Cold | ||
| force|kenetic |impulse = Force, Physical, and | |force|kinetic|kenetic |impulse = Force, Physical, and Untyped | ||
|lightning|magnetism = Electric | |lightning|magnetism = Electric | ||
|negative|nullification = Negative | |negative|nullification = Negative |
Revision as of 14:50, 30 April 2019
SpellLore[edit]
This template is used on equipment for the SpellLore enchantment. SpellLore adds to the critical chance for a specific group of spells.
Example Usage | |
{{SpellLore|Radiance|30}} | Radiance Lore +30%: Passive: Your Light and Alignment spells gain a +30% Equipment bonus to their chance to Critical Hit. |
{{SpellLore||15}} | Spell Lore +15%: Passive: All your spells gain a +15% Equipment bonus to their chance to Critical Hit. |
Usage[edit]
{{SpellLore|(Group)|(Enhancement Amount)|(Bonus Type)}}
Parameter Documentation | |
Group | This is the group of spells that the critical chance is being increased. Possible Values:
|
Enhancement Amount | This is the amount that spell critical chance is increased. |
Bonus Type | This is the type of bonus - Insight, Enhancement, Quality, etc. If you don't specify a value here it will default to Equipment. |
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.
Spell Lore +{{{2}}}%: Passive: All your spells gain a +{{{2}}}% Equipment bonus to their chance to Critical Hit.