Difference between revisions of "Template:SpellLore"
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* Tunderstorm (Sonic and Electric) | * Tunderstorm (Sonic and Electric) | ||
* Sacred Ground (Acid, Light and Alignment) | * Sacred Ground (Acid, Light and Alignment) | ||
* Dark Restoration (Negative, Poison and Positive) | |||
* "" (Default, leave blank for ALL spells) | * "" (Default, leave blank for ALL spells) | ||
|parameter2name = Enhancement Amount | |parameter2name = Enhancement Amount | ||
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|healing = Healing | |healing = Healing | ||
|purifying flame= Purifying Flame | |purifying flame= Purifying Flame | ||
|dark restoration= Dark Restoration | |||
|frozen storm=Frozen Storm | |frozen storm=Frozen Storm | ||
|creeping dust=Creeping Dust | |creeping dust=Creeping Dust | ||
Line 106: | Line 108: | ||
|summer's impertenence=Fire and Light | |summer's impertenence=Fire and Light | ||
|frozen depths=Negative, Poison, and Cold | |frozen depths=Negative, Poison, and Cold | ||
|dark restoration= Negative, Poison and Positive | |||
|universal= | |universal= | ||
|thunderstorm=Sonic and Electric | |thunderstorm=Sonic and Electric | ||
Line 123: | Line 126: | ||
|healing = Healing Lore | |healing = Healing Lore | ||
|purifying flame= Purifying Flame | |purifying flame= Purifying Flame | ||
|dark restoration= Dark Restoration | |||
|frozen storm=Frozen Storm | |frozen storm=Frozen Storm | ||
|creeping dust=Creeping Dust | |creeping dust=Creeping Dust |
Latest revision as of 00:00, 15 November 2022
SpellLore[edit]
This template is used on equipment for the SpellLore enchantment. SpellLore adds to the critical chance for a specific group of spells.
Example Usage | |
{{SpellLore|Radiance|30}} | Radiance Lore +30%: Passive: Your Light and Alignment spells gain a +30% Equipment bonus to their chance to Critical Hit. |
{{SpellLore||15}} | Spell Lore +15%: Passive: All your spells gain a +15% Equipment bonus to their chance to Critical Hit. |
Usage[edit]
{{SpellLore|(Group)|(Enhancement Amount)|(Bonus Type)|(Title)}}
Parameter Documentation | |
Group | This is the group of spells that the critical chance is being increased. Possible Values:
|
Enhancement Amount | This is the amount that spell critical chance is increased. |
Bonus Type | This is the type of bonus - Insight, Enhancement, Quality, etc. If you don't specify a value here it will default to Equipment. |
Title | The title if it is different than the default |
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.
Spell Lore +{{{2}}}%: Passive: All your spells gain a +{{{2}}}% Equipment bonus to their chance to Critical Hit.