Difference between revisions of "Template:SpellLore"

From DDO Compendium
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* Moonlit Haunt (Negative, Force and Poison)
* Moonlit Haunt (Negative, Force and Poison)
* Winter's Impertenence
* Winter's Impertenence
* Summer's Impertenence
* "" (Default, leave blank for ALL spells)
* "" (Default, leave blank for ALL spells)
|parameter2name = Enhancement Amount
|parameter2name = Enhancement Amount
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|moonlit haunt=Moonlit Haunt
|moonlit haunt=Moonlit Haunt
|winter's impertenence=Winter's Impertenence
|winter's impertenence=Winter's Impertenence
|summer's impertenence=Summer's Impertenence
|#default=Spell
|#default=Spell
}} Lore +{{{2}}}%|{{{4|}}}}}{{EnchBody|Passive: {{#if: {{{1|}}} | Your | All your}} {{#switch: {{lc:{{{1|}}}}}
}} Lore +{{{2}}}%|{{{4|}}}}}{{EnchBody|Passive: {{#if: {{{1|}}} | Your | All your}} {{#switch: {{lc:{{{1|}}}}}
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|moonlit haunt=Negative, Force, and Poison
|moonlit haunt=Negative, Force, and Poison
|winter's impertenence=Force and Negative
|winter's impertenence=Force and Negative
|summer's impertenence=Fire and Light
|universal=
|universal=
|#default=
|#default=
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|moonlit haunt=Moonlit Haunt Lore
|moonlit haunt=Moonlit Haunt Lore
|winter's impertenence=Winter's Impertenence
|winter's impertenence=Winter's Impertenence
|summer's impertenence=Summer's Impertenence
|#default=Spell Lore
|#default=Spell Lore
}}}}</onlyinclude>
}}}}</onlyinclude>

Revision as of 16:31, 23 March 2021

SpellLore[edit]

This template is used on equipment for the SpellLore enchantment. SpellLore adds to the critical chance for a specific group of spells.

Example Usage
{{SpellLore|Radiance|30}}Radiance Lore +30%: Passive: Your Light and Alignment spells gain a +30% Equipment bonus to their chance to Critical Hit.
{{SpellLore||15}}Spell Lore +15%: Passive: All your spells gain a +15% Equipment bonus to their chance to Critical Hit.

Usage[edit]

{{SpellLore|(Group)|(Enhancement Amount)|(Bonus Type)|(Title)}}

Parameter Documentation
GroupThis is the group of spells that the critical chance is being increased.
Possible Values:
  • Combustion
  • Fire
  • Corrosion
  • Acid
  • Devotion
  • Glaciation
  • Ice
  • Impulse
  • Force
  • Magnetism
  • Lightning
  • Nullification
  • Negative
  • Void
  • Radiance
  • Light
  • Reconstruction
  • Repair
  • Kinetic
  • Resonance
  • Sonic
  • Healing
  • Universal
  • Purifying Flame (Fire and Light)
  • Frozen Storm (Cold and Lightning)
  • Creeping Dust (Cold and Acid)
  • Firestorm (Fire and Lightning)
  • Silver Flame (Positive, Light and Alignment)
  • Blighted (Acid, Negative, Poison and Evil)
  • Moonlit Haunt (Negative, Force and Poison)
  • Winter's Impertenence
  • Summer's Impertenence
  • "" (Default, leave blank for ALL spells)
Enhancement AmountThis is the amount that spell critical chance is increased.
Bonus TypeThis is the type of bonus - Insight, Enhancement, Quality, etc. If you don't specify a value here it will default to Equipment.
TitleThe title if it is different than the default

Template

Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.


Spell Lore +{{{2}}}%: Passive: All your spells gain a +{{{2}}}% Equipment bonus to their chance to Critical Hit.