Template:SpellAbsorption
SpellAbsorption[edit]
This template is used on equipment for the SpellAbsorption enchantment. Spell Absorption is an effect that absorbs all spells. Each time a spell is absorbed it loses a charge. Some items have a recharge rate.
Example Usage | |
{{SpellAbsorption|20}} | {{#switch: {{{4}}}
|irian=Irian's Fury: This holy weapon is attuned to protective, radiant light. If Quarterstaves are you favored weapon, while you are projecting an Aura of Menace, you can absorb 10 spells per rest. |#default=Spell Absorption: This effect absorbs 20 harmful spells targeted at the wearer. (No Recharges) |
{{SpellAbsorption|30|3}} | {{#switch: {{{4}}}
|irian=Irian's Fury: This holy weapon is attuned to protective, radiant light. If Quarterstaves are you favored weapon, while you are projecting an Aura of Menace, you can absorb 10 spells per rest. |#default=Spell Absorption: This effect absorbs 30 harmful spells targeted at the wearer. (Recharged/Day:3) |
{{SpellAbsorption|20||Magic Missiles}} | {{#switch: {{{4}}}
|irian=Irian's Fury: This holy weapon is attuned to protective, radiant light. If Quarterstaves are you favored weapon, while you are projecting an Aura of Menace, you can absorb 10 spells per rest. |#default=Magic Missiles Absorption: This effect absorbs 20 Magic Missiles spells targeted at the wearer. (No Recharges) |
Usage[edit]
{{SpellAbsorption|(Charges)|(Recharge Rate)|(Spell Blocked)|(Special Type)}}
Parameter Documentation | |
Charges | This is the number of charges that the item has, how many spells it can absorb. |
Recharge Rate | This is the number of charges that are recharged per rest. |
Spell Blocked | This is the spell that is blocked, if it is blank than all spells are blocked. |
Special Type | If this is a special type, enter one of the values Possible Values:
|
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.
{{#switch: {{{4}}} |irian=Irian's Fury: This holy weapon is attuned to protective, radiant light. If Quarterstaves are you favored weapon, while you are projecting an Aura of Menace, you can absorb 10 spells per rest. |#default=Spell Absorption: This effect absorbs {{{1}}} harmful spells targeted at the wearer. (No Recharges)