Difference between revisions of "Template:RuneArmImbue"
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MNDeveloper (talk | contribs) (Created page with "<noinclude>Category:TemplateCategory:Item Enchantment Template{{TemplateDocumentation |name = RuneArmImbue |description = This template is used on equipment to add imb...") |
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<onlyinclude>'''Rune Arm Imbue: {{{1}}} {{{3}}}:''' Waring this Rune Arm will imbue any weapon you wield, dealing {{#switch: {{lc:{{{3}}}}} | <onlyinclude>'''Rune Arm Imbue: {{{1}}} {{{3}}}:''' Waring this Rune Arm will imbue any weapon you wield, dealing {{#switch: {{lc:{{{3}}}}} | ||
|i={{# | |i={{#ifeq: {{lc:{{{2}}}}}|true|{{Dice||1|4}}|{{Dice||1|2}}}} | ||
|ii={{# | |ii={{#ifeq: {{lc:{{{2}}}}}|true|{{Dice||2|4}}|{{Dice||1|4}}}} | ||
|iii={{# | |iii={{#ifeq: {{lc:{{{2}}}}}|true|{{Dice||2|6}}|{{Dice||2|4}}}} | ||
|iv={{# | |iv={{#ifeq: {{lc:{{{2}}}}}|true|{{Dice||2|8}}|{{Dice||2|6}}}} | ||
|v={{# | |v={{#ifeq: {{lc:{{{2}}}}}|true|{{Dice||2|10}}|{{Dice||2|8}}}} | ||
|vi={{# | |vi={{#ifeq: {{lc:{{{2}}}}}|true|{{Dice||2|12}}|{{Dice||2|10}}}}}} {{lc:{{{1}}}}} damage per hit. This damage scales with 200% Melee or Ranged Power (whichever is higher).</onlyinclude> |
Revision as of 17:11, 25 May 2018
RuneArmImbue[edit]
This template is used on equipment to add imbue information to a Rune Arm.
Example Usage | |
{{RuneArmImbue|Force||I}} | Rune Arm Imbue: Force I: Waring this Rune Arm will imbue any weapon you wield, dealing 1d2 force damage per hit. This damage scales with 200% Melee or Ranged Power (whichever is higher). |
Usage[edit]
{{RuneArmImbue|(Damage Type)|(Is Elemental)|(Level)}}
Parameter Documentation | |
Damage Type | What type of damage is added to the main hand weapon. |
Is Elemental | If the damage type is Elemental, put True in here. |
Level | What is the imbue level. Enter a roman numeral from I to VI. |
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.
Rune Arm Imbue: {{{1}}} {{{3}}}: Waring this Rune Arm will imbue any weapon you wield, dealing {{{1}}} damage per hit. This damage scales with 200% Melee or Ranged Power (whichever is higher).