Difference between revisions of "Template:QuestBonus"
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<onlyinclude>{{#switch: {{lc:{{{1}}}}} | <onlyinclude>{{#switch: {{lc:{{{1}}}}} | ||
| kill = {{#if: {{{2|}}}|* '''Aggression Bonus:''' {{{2}}} or more monsters killed <span style="font-style:italic">(+10% Bonus)</span>}}{{#if: {{{3|}}}|* '''Onslaught Bonus:''' {{{3}}} or more monsters killed <span style="font-style:italic">(+15% Bonus)</span>}}{{#if: {{{4|}}}|* '''Conquest Bonus:''' {{{4}}} or more monsters killed <span style="font-style:italic">(+25% Bonus)</span>}} | | kill = {{#if: {{{2|}}}|* '''Aggression Bonus:''' {{{2}}} or more monsters killed <span style="font-style:italic">(+10% Bonus)</span>}}{{#if: {{{3|}}}|* '''Onslaught Bonus:''' {{{3}}} or more monsters killed <span style="font-style:italic">(+15% Bonus)</span>}}{{#if: {{{4|}}}|* '''Conquest Bonus:''' {{{4}}} or more monsters killed <span style="font-style:italic">(+25% Bonus)</span>}} | ||
| killu60 = {{#if: {{{2|}}}|* '''Aggression Bonus:''' {{{2}}} or more monsters killed <span style="font-style:italic">(+10%/15%/25%/25% Bonus)</span>}}{{#if: {{{3|}}}|* '''Onslaught Bonus:''' {{{3}}} or more monsters killed <span style="font-style:italic">(+15%/25%/50%/50% Bonus)</span>}}{{#if: {{{4|}}}|* '''Conquest Bonus:''' {{{4}}} or more monsters killed <span style="font-style:italic">(+45%/50%/70%/70% Bonus)</span>}} | |||
| breakable = {{#if: {{{2|}}}|* '''Mischief Bonus:''' {{{2}}} or more breakables smashed <span style="font-style:italic">(+8% Bonus)</span>}}{{#if: {{{3|}}}|* '''Vandal Bonus:''' {{{3}}} or more breakables smashed <span style="font-style:italic">(+10% Bonus)</span>}}{{#if: {{{4|}}}|* '''Ransack Bonus:''' {{{4}}} or more breakables smashed <span style="font-style:italic">(+15% Bonus)</span>}} | | breakable = {{#if: {{{2|}}}|* '''Mischief Bonus:''' {{{2}}} or more breakables smashed <span style="font-style:italic">(+8% Bonus)</span>}}{{#if: {{{3|}}}|* '''Vandal Bonus:''' {{{3}}} or more breakables smashed <span style="font-style:italic">(+10% Bonus)</span>}}{{#if: {{{4|}}}|* '''Ransack Bonus:''' {{{4}}} or more breakables smashed <span style="font-style:italic">(+15% Bonus)</span>}} | ||
| trap = {{#if: {{{2|}}}|* '''Tamper Bonus:''' {{{2}}} or more traps disarmed <span style="font-style:italic">(+10% Bonus)</span>}}{{#if: {{{3|}}}|* '''Neutralization Bonus:''' {{{3}}} or more traps disarmed <span style="font-style:italic">(+20% Bonus)</span>}}{{#if: {{{4|}}}|* '''Ingenious Debilitation Bonus:''' {{{4}}} or more traps disarmed <span style="font-style:italic">(+30% Bonus)</span>}} | | trap = {{#if: {{{2|}}}|* '''Tamper Bonus:''' {{{2}}} or more traps disarmed <span style="font-style:italic">(+10% Bonus)</span>}}{{#if: {{{3|}}}|* '''Neutralization Bonus:''' {{{3}}} or more traps disarmed <span style="font-style:italic">(+20% Bonus)</span>}}{{#if: {{{4|}}}|* '''Ingenious Debilitation Bonus:''' {{{4}}} or more traps disarmed <span style="font-style:italic">(+30% Bonus)</span>}} |
Revision as of 02:02, 21 June 2023
QuestBonus[edit]
This template displays the values that are possible in a quest for the bonus xp (i.e. ransack, conquest, etc).
Example Usage | |
{{QuestBonus|Kill|6|8}} | * Aggression Bonus: 6 or more monsters killed (+10% Bonus)
|
Usage[edit]
{{QuestBonus|(Bonus Type)|(First Amount)|(Second Amount)|(Third Amount)}}
Parameter Documentation | |
Bonus Type | This is which grouping of bonus xp this defines Possible Values:
|
First Amount | This is the amount for the first of three levels that are possible for the bonus. This is optional and if not specified, this level is not display. |
Second Amount | This is the amount for the second of three levels that are possible for the bonus. This is optional and if not specified, this level is not display. |
Third Amount | This is the amount for the third of three levels that are possible for the bonus. This is optional and if not specified, this level is not display. |
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.
USE ONLY Kill, Breakable, Trap, FewKill, Door