Difference between revisions of "Template:FalseLife"
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<onlyinclude> | <onlyinclude>{{#switch: {{lc:{{{1}}}}} | ||
| lesser = {{EnchTitle|False Life (Enchantment)|Lesser {{BonusTypeNameConversion|{{{2|}}}|True}} False Life}}{{ | | lesser = {{EnchTitle|False Life (Enchantment)|Lesser {{BonusTypeNameConversion|{{{2|}}}|True}} False Life}}{{EnchBody|This item grants the wearer +5 {{BonusTypeNameConversion|{{{2|}}}}} bonus to maximum hit points.}} | ||
| improved = {{EnchTitle|False Life (Enchantment)|Improved {{BonusTypeNameConversion|{{{2|}}}|True}} False Life}}{{ | | improved = {{EnchTitle|False Life (Enchantment)|Improved {{BonusTypeNameConversion|{{{2|}}}|True}} False Life}}{{EnchBody|This item grants the wearer +20 {{BonusTypeNameConversion|{{{2|}}}}} bonus to maximum hit points.}} | ||
| greater = {{EnchTitle|False Life (Enchantment)|Greater {{BonusTypeNameConversion|{{{2|}}}|True}} False Life}}{{ | | greater = {{EnchTitle|False Life (Enchantment)|Greater {{BonusTypeNameConversion|{{{2|}}}|True}} False Life}}{{EnchBody|This item grants the wearer +30 {{BonusTypeNameConversion|{{{2|}}}}} bonus to maximum hit points.}} | ||
| superior = {{EnchTitle|False Life (Enchantment)|Superior {{BonusTypeNameConversion|{{{2|}}}|True}} False Life}}{{ | | superior = {{EnchTitle|False Life (Enchantment)|Superior {{BonusTypeNameConversion|{{{2|}}}|True}} False Life}}{{EnchBody|This item grants the wearer +40 {{BonusTypeNameConversion|{{{2|}}}}} bonus to maximum hit points.}} | ||
| epic = {{EnchTitle|False Life (Enchantment)|Epic {{BonusTypeNameConversion|{{{2|}}}|True}} False Life}}{{ | | epic = {{EnchTitle|False Life (Enchantment)|Epic {{BonusTypeNameConversion|{{{2|}}}|True}} False Life}}{{EnchBody|This item grants the wearer +45 {{BonusTypeNameConversion|{{{2|}}}}} bonus to maximum hit points.}} | ||
| specific = {{EnchTitle|False Life (Enchantment)|{{BonusTypeNameConversion|{{{2|}}}|True}} False Life +{{{3}}}}}{{ | | specific = {{EnchTitle|False Life (Enchantment)|{{BonusTypeNameConversion|{{{2|}}}|True}} False Life +{{{3}}}}}{{EnchBody|This item grants the wearer {{{3}}} {{BonusTypeNameConversion|{{{2|}}}}} bonus to maximum hit points.}} | ||
| hit points = {{EnchTitle|False Life (Enchantment)|{{BonusTypeNameConversion|{{{2|}}}|True}} Hit Points +{{{3}}}}}{{ | | hit points = {{EnchTitle|False Life (Enchantment)|{{BonusTypeNameConversion|{{{2|}}}|True}} Hit Points +{{{3}}}}}{{EnchBody|Passive: +{{{3}}} {{BonusTypeNameConversion|{{{2|}}}}} bonus to hit points.}} | ||
| lifeforce = {{EnchTitle|False Life (Enchantment)|{{BonusTypeNameConversion|{{{2|}}}|True}} Lifeforce +{{{3}}}}}{{ | | lifeforce = {{EnchTitle|False Life (Enchantment)|{{BonusTypeNameConversion|{{{2|}}}|True}} Lifeforce +{{{3}}}}}{{EnchBody|+{{{3}}} {{BonusTypeNameConversion|{{{2|}}}}} bonus to Hit Points.}} | ||
| #default = {{EnchTitle|False Life (Enchantment)|{{BonusTypeNameConversion|{{{2|}}}|True}} False Life}}{{ | | #default = {{EnchTitle|False Life (Enchantment)|{{BonusTypeNameConversion|{{{2|}}}|True}} False Life}}{{EnchBody|This item grants the wearer +10 {{BonusTypeNameConversion|{{{2|}}}}} bonus to maximum hit points.}} | ||
}}</onlyinclude> | }}{{EnchCat|FalseLife|Items with False Life}}</onlyinclude> |
Revision as of 15:09, 13 December 2019
FalseLife[edit]
This template is used on equipment for the FalseLife enchantment. False Life adds Hit Points to a character, as long as the item is equipped.
Example Usage | |
{{FalseLife}} | False Life: This item grants the wearer +10 bonus to maximum hit points. |
{{FalseLife|Improved}} | Improved False Life: This item grants the wearer +20 bonus to maximum hit points. |
{{FalseLife|Specific||20}} | False Life +20: This item grants the wearer 20 bonus to maximum hit points. |
{{FalseLife|Hit Points||20}} | Hit Points +20: Passive: +20 bonus to hit points. |
Usage[edit]
{{FalseLife|(Type)|(Bonus Type)|(Amount)}}
Parameter Documentation | |
Type | This optional values specifies what type of False Life the enhancement is giving. Possible Values:
|
Bonus Type | This is the type of bonus - Insight, Enhancement, Quality, etc. If you don't specify a value here it will default to Enhancement. |
Amount | This is the amount that the hit point value is increased. |
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.
False Life: This item grants the wearer +10 bonus to maximum hit points.