Difference between revisions of "Template:FalseLife"

From DDO Compendium
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* Superior
* Superior
* Epic
* Epic
* Hit Points - Just HP increase text
* Hit Points - Just HP increase text - Need to fill in "Amount"
* Specific (This is the only one that uses the value in the '''Specific Amount''' field.)
* Specific - Need to fill in "Amount"
|parameter2name = Bonus Type
|parameter2name = Bonus Type
|parameter2description = This is the type of bonus - Insight, Enhancement, Quality, etc. If you don't specify a value here it will default to Enhancement.
|parameter2description = This is the type of bonus - Insight, Enhancement, Quality, etc. If you don't specify a value here it will default to Enhancement.
|parameter2values =  
|parameter2values =  
|parameter3name = Specific Amount
|parameter3name = Amount
|parameter3description = This is the amount that the hit point value is increased.  This is only needed if the Type value is "Specific"
|parameter3description = This is the amount that the hit point value is increased.   
|parameter3values =  
|parameter3values =  
}}
}}

Revision as of 01:32, 22 September 2018

FalseLife[edit]

This template is used on equipment for the FalseLife enchantment. False Life adds Hit Points to a character, as long as the item is equipped.

Example Usage
{{FalseLife}} False Life: This item grants the wearer +10 bonus to maximum hit points.
{{FalseLife|Improved}} Improved False Life: This item grants the wearer +20 bonus to maximum hit points.
{{FalseLife|Specific||20}} False Life 20: This item grants the wearer 20 bonus to maximum hit points.
{{FalseLife|Hit Points||20}} Hit Points +20: Passive: + 20 bonus to hit points.

Usage[edit]

{{FalseLife|(Type)|(Bonus Type)|(Amount)}}

Parameter Documentation
TypeThis optional values specifies what type of False Life the enhancement is giving.
Possible Values:
  • None (Basic false life)
  • Lesser
  • Improved
  • Greater
  • Superior
  • Epic
  • Hit Points - Just HP increase text - Need to fill in "Amount"
  • Specific - Need to fill in "Amount"
Bonus TypeThis is the type of bonus - Insight, Enhancement, Quality, etc. If you don't specify a value here it will default to Enhancement.
AmountThis is the amount that the hit point value is increased.

Template

Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.


False Life: This item grants the wearer +10 bonus to maximum hit points.