Difference between revisions of "Template:Elemental"
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|parameter1description = Defines which element is being added for damage. | |parameter1description = Defines which element is being added for damage. | ||
|parameter1values = | |parameter1values = | ||
* Acid | |||
* Cold | |||
* Electricity | |||
* Fire | |||
* Force | |||
* Light | |||
* Sonic | |||
* Negative | |||
* Poison | |||
|parameter2name = Type | |parameter2name = Type | ||
|parameter2description = This specifies which type of effect is added. This is optional, and if missing it will assume you meant the basic effect. | |parameter2description = This specifies which type of effect is added. This is optional, and if missing it will assume you meant the basic effect. |
Revision as of 14:08, 25 May 2018
Elemental[edit]
This template is used on equipment for the Elemental damage enchantment. The Elemental enchantment adds extra elemental damage on an attack.
Example Usage | |
{{Elemental|Fire}} | Fire: This weapon is sheathed in Fire. The weapon deals an additional 1d6 Fire damage each hit. |
{{Elemental|Fire|Effect|9}} | Fire +9: Additional 9d6 Fire damage per hit. |
{{Elemental|Fire|Critical|2}} | Critical Fire +2: This weapon deals 2d6 Fire Damage on Critical Hit. |
Usage[edit]
{{Elemental|(Element)|(Type)|(Damage Amount)}}
Parameter Documentation | |
Element | Defines which element is being added for damage. Possible Values:
|
Type | This specifies which type of effect is added. This is optional, and if missing it will assume you meant the basic effect. Possible Values:
|
Damage Amount | This specifies how much damage is added specified as the number of d6 dice are rolled. It is only used when the type is Effect or Critical. |
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.
[[Category:Items that do {{{1}}} Damage]]{{{1}}}: This weapon is sheathed in {{{1}}}. The weapon deals an additional 1d6 {{{1}}} damage each hit.