Difference between revisions of "Template:Elemental"
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<onlyinclude>{{#switch: {{lc:{{{2}}}}} | <onlyinclude>{{#switch: {{lc:{{{2}}}}} | ||
|touch=[[Category:Items that do {{{1}}} Damage]]'''[[Elemental#Touch|{{{1}}} Touch:]]''' This weapon is feels like {{{1}}} when touched. The weapon deals an additional 1 {{{1}} damage each hit. | |touch=[[Category:Items that do {{{1}}} Damage]]'''[[Elemental#Touch|{{{1}}} Touch:]]''' This weapon is feels like {{{1}}} when touched. The weapon deals an additional 1 {{{1}}} damage each hit. | ||
|burst=[[Category:Items that do {{{1}}} Damage]]'''[[Elemental#Burst|{{{1}}} Burst:]]''' This weapon is sheathed in {{{1}}}. The weapon deals an additional {{Dice||1|6}} {{{1}}} damage each hit. In addition, critical hits deal and additional {{Dice||1|10}} {{{1}}} damage for weapons with a x2 critical multiplier, {{Dice||2|10}} for a x3 critical multiplier and {{Dice||3|10}} for a x4 multiplier. | |burst=[[Category:Items that do {{{1}}} Damage]]'''[[Elemental#Burst|{{{1}}} Burst:]]''' This weapon is sheathed in {{{1}}}. The weapon deals an additional {{Dice||1|6}} {{{1}}} damage each hit. In addition, critical hits deal and additional {{Dice||1|10}} {{{1}}} damage for weapons with a x2 critical multiplier, {{Dice||2|10}} for a x3 critical multiplier and {{Dice||3|10}} for a x4 multiplier. | ||
|effect=[[Category:Items that do {{{1}}} Damage]]'''[[Elemental#Effect|{{{1}}} +{{{3}}}:]]''' Additional {{Dice||{{{3}}}|6}} {{{1}}} damage per hit. | |effect=[[Category:Items that do {{{1}}} Damage]]'''[[Elemental#Effect|{{{1}}} +{{{3}}}:]]''' Additional {{Dice||{{{3}}}|6}} {{{1}}} damage per hit. | ||
|critical=[[Category:Items that do {{{1}}} Damage]]'''[[Elemental#Critical|Critical {{{1}}} +{{{3}}}:]]''' This weapon deals {{Dice||{{{3}}}|6}} {{{1}}} Damage on Critical Hit. | |critical=[[Category:Items that do {{{1}}} Damage]]'''[[Elemental#Critical|Critical {{{1}}} +{{{3}}}:]]''' This weapon deals {{Dice||{{{3}}}|6}} {{{1}}} Damage on Critical Hit. | ||
|#default=[[Category:Items that do {{{1}}} Damage]]'''[[Elemental|{{{1}}}:]]''' This weapon is sheathed in {{{1}}}. The weapon deals an additional {{Dice||{{{3|1}}}|6}} {{{1}}} damage each hit.}}</onlyinclude> | |#default=[[Category:Items that do {{{1}}} Damage]]'''[[Elemental|{{{1}}}:]]''' This weapon is sheathed in {{{1}}}. The weapon deals an additional {{Dice||{{{3|1}}}|6}} {{{1}}} damage each hit.}}</onlyinclude> |
Revision as of 02:39, 17 May 2018
Elemental[edit]
This template is used on equipment for the Elemental damage enchantment. The Elemental enchantment adds extra elemental damage on an attack.
Example Usage | |
{{Elemental|Fire}} | Fire: This weapon is sheathed in Fire. The weapon deals an additional 1d6 Fire damage each hit. |
{{Elemental|Fire|Effect|9}} | Fire +9: Additional 9d6 Fire damage per hit. |
{{Elemental|Fire|Critical|2}} | Critical Fire +2: This weapon deals 2d6 Fire Damage on Critical Hit. |
Usage[edit]
{{Elemental|(Element)|(Type)|(Damage Amount)}}
Parameter Documentation | |
Element | Defines which element is being added for damage. |
Type | This specifies which type of effect is added. This is optional, and if missing it will assume you meant the basic effect. Possible Values:
|
Damage Amount | This specifies how much damage is added specified as the number of d6 dice are rolled. It is only used when the type is Effect or Critical. |
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.
[[Category:Items that do {{{1}}} Damage]]{{{1}}}: This weapon is sheathed in {{{1}}}. The weapon deals an additional 1d6 {{{1}}} damage each hit.