Difference between revisions of "Template:AbilitySkills"
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<onlyinclude>{{EnchTitle|Skills|{{ucfirst:{{lc:{{{1}}}}}}} Skills - {{BonusTypeNameConversion|{{{3|}}}|True}} Bonus +{{{2}}}|{{{4|}}}}} | <onlyinclude>{{EnchTitle|Skills|{{ucfirst:{{lc:{{{1}}}}}}} Skills - {{BonusTypeNameConversion|{{{3|}}}|True}} Bonus +{{{2}}}|{{{4|}}}}} | ||
{{#ifeq: {{#dplvar:enhview}}|titleonly||{{#ifeq: {{FULLPAGENAME}} |Template:AbilitySkills||[[Category:Items with Bonuses to {{ucfirst:{{lc:{{{1}}}}}}} Based Skills]]}} | {{#ifeq: {{#dplvar:enhview}}|titleonly||{{#ifeq: {{FULLPAGENAME}} |Template:AbilitySkills||[[Category:Items with Bonuses to {{ucfirst:{{lc:{{{1}}}}}}} Based Skills]]}}Passive: +{{{2}}} {{BonusTypeNameConversion|{{{3|Competence}}}}} Bonus to all {{ucfirst:{{lc:{{{1}}}}} based skills ({{#switch: {{lc:{{{1}}}}} | ||
|charisma=Bluff, Diplomacy, Haggle, Intimidate, Perform | |charisma=Bluff, Diplomacy, Haggle, Intimidate, Perform | ||
|constitution=Concentration | |constitution=Concentration |
Revision as of 19:04, 4 December 2019
AbilitySkills[edit]
This template is used on equipment for an change to all skills with a specific ability.
Example Usage | |
{{AbilitySkills|Charisma|3|Insightful|Persuasion}} | Persuasion: Passive: +3 Insight Bonus to all Charisma based skills (Bluff, Diplomacy, Haggle, Intimidate, Perform). |
{{AbilitySkills|Charisma|3|Insightful}} | Charisma Skills - Insightful Bonus +3: Passive: +3 Insight Bonus to all Charisma based skills (Bluff, Diplomacy, Haggle, Intimidate, Perform). |
Usage[edit]
{{AbilitySkills|(Ability)|(Enhancement Amount)|(Bonus Type)|(Title)}}
Parameter Documentation | |
Ability | This is the ability that all the skills modified are based on. |
Enhancement Amount | This is the amount that the skill is modified. |
Bonus Type | This is the type of bonus - Insight, Enhancement, Quality, etc. If you don't specify a value here it will default to Competence. |
Title | This is the title for the enhancement. Leave blank for the default |
Template
Ignore any errors below this line, The errors occur because there is no input into the template, in the template itself.
{{{1}}} Skills - Bonus +{{{2}}}: Passive: +{{{2}}} Competence Bonus to all {{{1}}} based skills ().