Difference between revisions of "Poison Exploit (Tier 1)"

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* Enemy is purged of all Ninja Poison stacks
* Enemy is purged of all Ninja Poison stacks
* Deals {{Dice||1|10|10}} poison damage per stack
* Deals {{Dice||1|10|10}} poison damage per stack
* Stacks with higher of Ranged or Melee Power




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|icon=
|icon=
|requirements={{EnhItemSelectorReq|1|
|requirements={{EnhItemSelectorReq|1|
* [[Path of Inevitable Dominion: Fists of Darkness]] Feat
* Monk 1}}
* Monk 1}}
}}
}}

Latest revision as of 13:29, 14 September 2023

Enhancement Poison Exploit Icon.png

Poison Exploit

Ranks: 1
Points (per rank): 1
Cooldown: 3 Seconds
Benefits:

Touch of Despair Toggle: On a failed saving throw:

  • Enemy is purged of all Ninja Poison stacks
  • Deals 1d10+10 poison damage per stack
  • Stacks with higher of Ranged or Melee Power


Passive:

  • While centered, and not wielding a Handwrap or Quarterstaff:
    • +1 to Hit
    • +1 Damage


Description:
Touch of Despair Toggle: On a failed saving throw, your Touch of Despair finisher purges an enemy of Ninja Poison, dealing 1d10+10 poison damage per stack of Ninja Poison removed.

Passive: +1 to Hit and Damage while Centered, does not apply to Handwraps or Quarterstaves.
Selection option for: Ninjutsu
Requirements